Construction: Difference between revisions

From Clanfolk Official Wiki
Line 211: Line 211:
! Effects
! Effects
|-
|-
| Branch Barn Door
| [[File:BarnDoorClosed H.png|50px]] Branch Barn Door
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 220: Line 220:
* Allows Clanfolk and Animals to pass through
* Allows Clanfolk and Animals to pass through
|-
|-
| Branch Gate
| [[File:GateClosed.png|50px]] Branch Gate
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 229: Line 229:
* Allows Clanfolk and medium and small Animals to pass through
* Allows Clanfolk and medium and small Animals to pass through
|-
|-
| Critter Door
| [[File:CritterDoor.png|50px]] Critter Door
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 238: Line 238:
* Allows small Animals to pass through
* Allows small Animals to pass through
|-
|-
| Straw Door
| [[File:StrawDoor H Closed.png|50px]] Straw Door
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
Line 247: Line 247:
* Allows Clanfolk to pass through
* Allows Clanfolk to pass through
|-
|-
| Wood Door
| [[File:WoodDoor Front Closed.png|50px]] Wood Door
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>
Line 256: Line 256:
* Allows Clanfolk to pass through
* Allows Clanfolk to pass through
|-
|-
| Iron Clad Door
| [[File:IronDoor H Closed.png|50px]] Iron Clad Door
| <span style="color:green;">'''+100'''</span>
| <span style="color:green;">'''+100'''</span>
| <span style="color:green;">'''+100'''</span>
| <span style="color:green;">'''+100'''</span>
Line 265: Line 265:
* Allows Clanfolk to pass through
* Allows Clanfolk to pass through
|-
|-
| Straw Curtain
| [[File:HayCurtain H Closed.png|50px]] Straw Curtain
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 275: Line 275:
* Allows heat transfer between rooms
* Allows heat transfer between rooms
|-
|-
| Vent
| [[File:CritterDoor Hole.png|50px]] Vent
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 285: Line 285:
* Can be opened and closed
* Can be opened and closed
|-
|-
| Fireproof Vent
| [[File:StrawDoor H Closed.png|50px]] Fireproof Vent
| '''0'''
| '''0'''
| '''0'''
| '''0'''
Line 295: Line 295:
* Can be opened and closed
* Can be opened and closed
|-
|-
| Stone Window
| [[File:StoneWindowFront.png|50px]] Stone Window
| <span style="color:green;">'''+50'''</span>
| <span style="color:green;">'''+50'''</span>
| <span style="color:green;">'''+50'''</span>
| <span style="color:green;">'''+50'''</span>
Line 304: Line 304:
* Allows light into a room
* Allows light into a room
|-
|-
| Straw Window
| [[File:StrawWindowFront.png|50px]] Straw Window
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
| <span style="color:green;">'''+10'''</span>
Line 313: Line 313:
* Allows light into a room
* Allows light into a room
|-
|-
| Wood Window
| [[File:WoodWindowFront.png|50px]] Wood Window
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>
| <span style="color:green;">'''+25'''</span>

Revision as of 10:23, 15 March 2023

Objects can be broken down to recover all their construction materials.

Buildings

For best sleep, Clanfolk need a Dark, Quiet, Warm, Room, with a Roof. Constructing any piece of building requires the Building skill.

Roofs

Each roof has a Roof Span, which determines how far away can the roof be from a wall. Indoors the Roof Span is increased by 1.

Roof Roof Span Materials Construction Time Flammability
Hay Roof 3 Straw.png 10 Straw 5 High
Thatch Roof 3 Straw.png 2 Straw
Log.png 1 Log
DryPeatBrick.png 14 Dry Peat Brick
5 Low
Stone Roof 2 Log.png 2 Log
LargeRock1.png 1 Large Rock
4 None
Tile Roof 3 Plank.png 2 Planks
Nails.png 2 Nails
RoofTiles.png 5 Tile
2 None
Wood Roof 4 Plank.png 4 Planks
Nails.png 4 Nails
6 None

Walls

Walls block line of sight, preventing the mood penalties from outdoor pooping.

Wall Environment Materials Construction Time Flammability
Hay Wall -5 Straw.png 20 Straw 10 High
Wattle Wall -2 Sticks.png 10 Branches 6 Medium
Daub Wall 0 Straw.png 10 Straw
Sticks.png 5 Branches
Clay.png 25 Clay
10 Low
Peat Wall 0 DryPeatBrick.png 10 Dry Peat Brick 10 Low
Log Wall 0 Log.png 5 Log 10 Medium
Rock Wall 0 LargeRock1.png 1 Large Rock
Clay.png 25 Clay
15 None
Wood Wall +5 Plank.png 5 Planks
Nails.png 5 Nails
6 Medium
Stone Block Wall +5 StoneBlock.png 1 Stone Block
Clay.png 25 Clay
10 None
Brick Wall +10 ClayBrick.png 5 Clay Brick
Clay.png 10 Clay
10 None

In addition to walls, fences can also be constructed. Fences can be built from either 3 Sticks.png Branches or 20 StonePile2.png Stones. They do not support roofs and give -4 Environment if Indoors and +4 Environment if Outdoors.

Floors

Floors improve the movement speed and Environment rating for Clanfolk around them. Indoor Floors can get dirty from blood, fire, animals and Clanfolk who travel from outdoors indoors without passing over a Floor Mat.

Floor Speed Bonus Indoors Environment Outdoors Environment Materials Construction Time Flammability
Dirt Path 11% -10 0 Using a Hoe 2 None
Gravel Path 25% -5 0 StonePile2.png 5 Stones 10 None
Mulch Path 25% -5 +10 Bark.png 10 Bark 4 Medium
Stone Floor 25% +5 +5 LargeRock1.png 1 Large Rock
Clay.png 25 Clay
4 None
Wood Floor 25% +5 0 Plank.png 2 Planks
Nails.png 1 Nails
4 Low
Cobblestone Floor 43% +8 +8 StoneBlock.png 1 Stone Block
Clay.png 10 Clay
4 None
Brick Floor 43% +10 +10 ClayBrick.png 2 Clay Brick
Clay.png 5 Clay
6 None
Tile Floor 43% +10 0 RoofTiles.png 2 Tile
Clay.png 5 Clay
6 None
Fancy Tile Floor 43% +20 0 RoofTiles.png 5 Tile
Clay.png 5 Clay
6 None
Fancy Wood Floor 43% +20 0 Plank.png 5 Planks
Nails.png 2 Nails
4 Low

Other

Building Indoors Environment Outdoors Environment Materials Construction Time Flammability Effects
BarnDoorClosed H.png Branch Barn Door 0 0 Sticks.png 20 Branches
Twine.png 10 Twine
6 Medium
  • Allows Clanfolk and Animals to pass through
GateClosed.png Branch Gate 0 0 Sticks.png 12 Branches
Twine.png 5 Twine
6 Medium
  • Allows Clanfolk and medium and small Animals to pass through
CritterDoor.png Critter Door 0 0 Sticks.png 2 Branches
Straw.png 25 Straw
20 Medium
  • Allows small Animals to pass through
StrawDoor H Closed.png Straw Door +10 +10 Sticks.png 2 Branches
Straw.png 25 Straw
20 High
  • Allows Clanfolk to pass through
WoodDoor Front Closed.png Wood Door +25 +25 Plank.png 12 Planks
Nails.png 20 Nails
20 Low
  • Allows Clanfolk to pass through
IronDoor H Closed.png Iron Clad Door +100 +100 Plank.png 12 Planks
Nails.png 20 Nails
Ingot Iron.png 20 Iron Ingot
40 None
  • Allows Clanfolk to pass through
HayCurtain H Closed.png Straw Curtain 0 0 Sticks.png 2 Branches
Straw.png 25 Straw
20 Medium
  • Allows Clanfolk and Animals to pass through
  • Allows heat transfer between rooms
CritterDoor Hole.png Vent 0 0 Sticks.png 4 Branches
Straw.png 10 Straw
20 Low
  • Allows heat transfer between rooms
  • Can be opened and closed
StrawDoor H Closed.png Fireproof Vent 0 0 StonePile2.png 25 Stones
Clay.png 25 Clay
Ingot Iron.png 2 Iron Ingot
20 None
  • Allows heat transfer between rooms
  • Can be opened and closed
StoneWindowFront.png Stone Window +50 +50 StoneBlock.png 1 Stone Block
Log.png 2 Log
Twine.png 5 Twine
Clay.png 25 Clay
60 None
  • Allows light into a room
StrawWindowFront.png Straw Window +10 +10 Sticks.png 2 Branches
Straw.png 10 Straw
20 Medium
  • Allows light into a room
WoodWindowFront.png Wood Window +25 +25 Plank.png 6 Planks
Nails.png 10 Nails
Twine.png 5 Twine
40 Low
  • Allows light into a room

Objects

Poop zone requires a Stone Hoe.

Object Category Required skill Cost Construction time Size Flammability Requires shoreline Description
Work CollectWater.png Drink Zone Basic Needs None Free Instant 1x1 None Yes Have a drink from a lake. May cause intestinal unrest.
WashZone.png Wash Zone Basic Needs Gardening Free Instant 1x1 None Yes Jump in the lake to clean up
BedZone.png Sleep Zone Basic Needs None Free Instant 1x2 None No An uncomfortable spot to sleep
Poop Hole Basic Needs None Free 20 1x1 None No I refuse to explain what this is
Sleep Mat Basic Needs None 20 Straw
2 Twine
12 1x2 High No A bit better than sleeping on bare ground
Cooking Fire Food Repair 5 Branches
20 Stones
5 1x1 None No Provides Light, Warmth, and Basic Cooking
Work Zone Crafting Crafting 4 Branches
8 Stones
10 4x4 None No A place to make basic tools
Charcoal Kiln Crafting Crafting 20 Straw
50 Clay
10 1x1 None No Uses Branches to create Charcoal
Thresher Farming Farming 5 Branches
20 Strew
30 4x4 High No The Thresher will process grasses to create Seeds and Straw
Eel Trap Hunting Hunting 5 Branches
20 Strew
30 1x1 Medium Yes Eels are a reliable source of food if not overfished
Clothes Zone Clothes Clothes 4 Branches
5 Twine
10 4x4 None No A place to make primitive clothing
Branch Pile Storage None 10 Branches 30 1x1 Medium No A place to stack Branches
Meat Rack Storage None 10 Branches
20 Straw
40 1x1 Medium No A place to store meats off ground
Serving Basket Storage None 20 Branches
40 Straw
40 1x1 Medium No A place to store fruits and vegetables off ground