Herbalists' Camp

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Herbalists' Camp

Gathering Camp
(Resource Gathering)

An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Herbs Herbs (★★), Berries Berries (★★), Mushrooms Mushrooms (★★).

Specialization bonus:
Alchemy Alchemy (Proficiency) Harpies

Herbalist's Camp icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

10Wood Wood
3Parts Parts
1City score
14Build time
2 × 2Building size

Move Icon.png Movable

ID = 'Herbalist's Camp'

Overview

The Herbalists' Camp is an advanced camp for herbalists going out into the wild to gather Berries Berries, Herbs Herbs and Mushrooms Mushrooms. It can gather from large and giant nodes found in Dangerous and Forbidden Glades, and it gathers resources more quickly than the Small Herbalists' Camp. However, it needs to be unlocked by a Blueprint.

The Herbalists' Camp is unlocked at Level 2.

Production Chain

Recipes in the Herbalists' Camp

3 recipes in the Herbalists' Camp.
Building Grade Ingredient Product
Herbalists' Camp
★★
0:17
Berries Berries
Herbalists' Camp
★★
0:17
Mushrooms Mushrooms
Herbalists' Camp
★★
0:17
Herbs Herbs


Bonus Resources in the Herbalists' Camp

Herbs Herbs = 40% Berries Berries + 20% Plant Fiber Plant Fiber
Berries Berries = 80% Berries Berries
Mushrooms Mushrooms = 40% Insects Insects

Perks and Cornerstones

3 Perks with selected IDs and mentioning 'Herbalists' Camp'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Hunter-Gatherers Hunter-Gatherers Legendary All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. x Cor x x x 0
Hunter-Gatherers (Stormforged) Hunter-Gatherers (Stormforged) Mythic All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp. Alt x x x x 0
Master Blueprint Master Blueprint Legendary A collection of architectural drafts from a very early period in the Citadel's history. Unlocks all advanced camp and fishing hut blueprints, but gathering and fishing speeds are decreased by 50% until you use up at least 300 resource node charges. x Cor x x x 0

Strategies