Decorations

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Revision as of 19:30, 16 May 2024 by Scy25 (talk | contribs) (→‎Starting Decorations: Attempting broken link fix)

Decorations

Decorations are used to advance Hearths. All Decorations take 10 seconds to be constructed. You can unlock more Decorations via Deeds. You can also Convert certain Glade Events into unique Decorations with special effects.

There are three different kinds of Decorations:

  • Comfort: Even the most rudimentary encampment needs distractions.
  • Aesthetics: The more a settlement grows, the more demand there is for beauty.
  • Harmony: Peace of mind can be as important as shelter and food in these harsh lands.

Starting Decorations

Decoration Type Value Cost
Bank icon.png Bench Comfort Counts as 1 Decoration Wood.png 2 Wood
Barrels icon.png Barrels
Fence icon.png Fence
CornerFence icon.png Fence Corner
File:Park icon.png Park Counts as 4 Decorations Wood.png 8 Wood
Bush icon.png Bush Aesthetics Counts as 1 Decoration Planks.png 1 Planks
Flower Bed icon.png Flower Bed
File:Garden.png Garden Counts as 4 Decorations Planks.png 4 Planks
Fire Shrine icon.png Fire Shrine Harmony Counts as 1 Decoration Planks.png 1 Planks
Fabric.png 1 Fabric
Bricks.png 1 Bricks
Lizard Post icon.png Lizard Post

Decorations from Deeds

Some Deeds will reward you with additional Decorations.

Decoration Type Value Cost Earned From
Crates Comfort Counts as 1 Decoration Trade Connections
Water Barrels Rare Technology
Rainpunk Barrels Into The Forest
Valve Flooded Mines
Pipes Overcoming Difficulty
Pipe Cross Sparkdew Crystals
Pipe T-Connector Beaver Utopia
Pipe Elbow Prestigious Expedition 1
Pipe Ending A Real Challenge
Wall Thick Clouds
Wall Corner Lost Colonies
Wall Crossing Cursed Lands
Gate Counts as 3 Decorations Barren Lands
Road Sign Aesthetics Counts as 1 Decoration Victory Through Resolve
Lamp Big Settlement 1
Signboard Homesick 1
Anvil Ruined Armory
Night Fern Cycle of the Wilds
Golden Leaf Plant Thorough Exploration
Coral Growth The Reef
Decorative Fungus Deadly Spores
Umbrella Harmony Counts as 1 Decoration Harpy Utopia
Ancient Tombstone Counts as 2 Decorations Orders From The Queen
Ancient Arch Counts as 3 Decorations A True Leader

Decorations from Glade Events

Decoration Type Value Effect Flavor Text
Inscribed Monolith: Lore Tablet I Harmony Counts as 2 Decorations none Born in the Blightstorm, she will climb the Red Mountain. The fires beneath her feet shall hiss her name.
Inscribed Monolith: Lore Tablet II Counts as 2 Decorations none Though sealed beneath the muddy ground, their voices ring loud and clear. Maddening, alluring.
Inscribed Monolith: Lore Tablet V Counts as 2 Decorations none It pours, yet it does not flood. As if the earth itself greedily drinks every last drop of this eternal curse.
Inscribed Monolith: Lore Tablet VI Counts as 2 Decorations none Embrace the Eternal Rain, for it powers the engine of progress.
Inscribed Monolith: Lore Tablet VII Counts as 2 Decorations none Don't let the pleasant sparking of the raindrops fool you. This is just the first sign of your flesh rotting.
Termite Nest Counts as 4 Decorations Gain +5 Insects/min A contained stonetooth termite burrow. It now serves as a source of edible insects.
Converted Totem of Denial Counts as 4 Decorations +3 to Global Resolve A Totem of Denial cleansed by the Holy Flame.
Converted Rain Totem Counts as 4 Decorations -50 to Hostility A Rain Spirit Totem, cleansed by the Holy Flame.
Converted Harmony Spirit Altar Counts as 9 Decorations +2 Global Resolve per Service Building When your villagers' needs are met, Harmony is fostered.
Converted Fishmen Lighthouse Counts as 9 Decorations Gain +5 Sea Marrow/min A tall bone structure built by the Fishmen. It has been repurposed and now serves as a source of Sea Marrow.