Foragers' Camp
From Against the Storm Official Wiki
Foragers' Camp
Gathering Camp
(Resource Gathering)
An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Grain (★★), Roots (★★), Vegetables (★★).
Specialization bonus:
Farming (Proficiency)
ID = 'Forager's Camp'
Overview
The Foragers' Camp is an advanced camp for foragers going out into the wild to gather Grain, Roots and Vegetables. It can gather from large and giant nodes found inDangerous and Forbidden glades, and it gathers resources more quickly than the Small Foragers' Camp. However, it needs to be unlocked by a Blueprint.
Production Chain
Recipes in the Foragers' Camp
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 0:17 |
— | 1 Roots | |
|
★★ 0:17 |
— | 1 Vegetables | |
|
★★ 0:17 |
— | 1 Grain |
Bonus Resources in the Foragers' Camp
30% Herbs + 30% Resin
40% Insects + 20% Roots
100% + 20% Plant Fiber
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fragrant Roots | Rare | "Gain 3 <sprite name="[needs] incense"> Incense for every 10 <sprite name="[food raw] roots"> Roots produced." |
| 24 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Giant Vegetables | Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 26 |
Giant Vegetables | Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 22 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Grain Bags | Epic | "Specialized grain farming techniques. <sprite name="[food raw] grain"> Grain production increases by +1 every 25 times it's produced." |
| 28 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Mold Supply | Rare | "+1 to <sprite name="[food raw] grain"> Grain production. Gain an additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, fishing, or production)." |
| 22.5 |
Mold Supply | Epic | "+2 to <sprite name="[food raw] grain"> Grain production. Gain an additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, fishing, or production)." |
| 25 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Moldy Grain Seeds | Epic | "A new type of grain. Gain 3 <sprite name="[food raw] mushrooms"> Mushrooms for every 10 <sprite name="[food raw] grain"> Grain produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Pocket Knives | Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Steel Penknives | Rare | "+1 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
|
Steel Penknives | Epic | "+2 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
|