Small Herbalists' Camp

From Against the Storm Official Wiki
Revision as of 19:22, 30 April 2024 by Scy25 (talk | contribs) (→‎Overview)

This page was last updated during version 0.63.2. The game is now in version 1.3.4. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating this page.

Small Herbalists' Camp

"A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Herbs, Berries, Mushrooms."

Primitive Herbalist's Camp icon.png
SpecializationsAlchemy Specialization Alchemy
PurposeGathering
CategoryCamps Camps
Recipes
MovableYes
Size2 × 2
Range6
Storage10
Workplaces2
Build Time14
Build Cost
10Wood Wood
3Parts Parts
ID'Primitive Herbalist's Camp'

Overview

The Small Herbalists' Camp is a small, crude version of the Herbalists' Camp for foragers going out into the wild to gather Herbs Herbs, Berries Berries and Mushrooms Mushrooms. It's slower, and can only gather from small nodes. However, it's an Essential Blueprint that does not need to be unlocked via blueprint selection.

If the blueprint for the Herbalists' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.

Production Chain

Recipes in the Small Herbalists' Camp

3 recipes in the Small Herbalists' Camp.
BuildingEfficiencyIngredientProduct

00:25
1

00:25
1

00:25
1

Bonus Resources in the Small Herbalists' Camp

Berries Berries = 20% Berries Berries
Herbs Herbs = 20% Berries Berries
Mushrooms Mushrooms = 20% Insects Insects

Perks and Cornerstones

2 perks named Sharp Sickles.
PerkRarityDescriptionSource(s)Price
Sharp Sickles Sharp Sickles Rare "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)."
  • from Order rewards
  • purchased from a Trader
19 Amber
Sharp Sickles Sharp Sickles Epic "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)."
  • as a Cornerstone
  • from Glade Event rewards
1 perks named Accumulated Dew.
PerkRarityDescriptionSource(s)Price
Accumulated Dew Accumulated Dew Rare "Gain 2 <sprite name="[metal] crystalized dew"> Crystalized Dew for every 10 <sprite name="[food raw] berries"> Berries produced."
  • from Glade Event rewards
  • purchased from a Trader
23 Amber
2 perks named Fungal Growth.
PerkRarityDescriptionSource(s)Price
Fungal Growth Fungal Growth Rare "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)."
  • from Glade Event rewards
  • from Order rewards
  • purchased from a Trader
21 Amber
Fungal Growth Fungal Growth Epic "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)."
  • from Glade Event rewards
1 perks named Insect Traps.
PerkRarityDescriptionSource(s)Price
Insect Traps Insect Traps Rare "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced."
  • from Glade Event rewards
  • purchased from a Trader
21 Amber
2 perks named Large Berry Baskets.
PerkRarityDescriptionSource(s)
Large Berry Baskets Large Berry Baskets Rare "+1 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)."
  • from Order rewards
Large Berry Baskets Large Berry Baskets Epic "+2 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)."
  • from Glade Event rewards
1 perks named Leftover Crops.
PerkRarityDescriptionSource(s)
Leftover Crops Leftover Crops Epic "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced."
  • as a Cornerstone

Strategies