Small Foragers' Camp
From Against the Storm Official Wiki
Small Foragers' Camp
"A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Grain, Roots, Vegetables."
Specializations | ![]() | ||||
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Purpose | Gathering | ||||
Category | ![]() | ||||
Recipes |
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Movable | Yes | ||||
Size | 2 × 2 | ||||
Range | 6 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 14 | ||||
Build Cost |
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ID | 'Primitive Forager's Camp' |
Overview
The Small Foragers' Camp is a small, crude version of the Foragers' Camp. It's slower, and can only gather from small nodes. However, it's an Essential Blueprint that does not need to be unlocked via blueprint selection.
If the blueprint for the Foragers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.
Production Chain
Recipes in the Small Foragers' Camp
Building | Efficiency | Ingredient | Product |
---|---|---|---|
★ 00:25 |
— | 1 | |
★ 00:25 |
— | 1 | |
★ 00:25 |
— | 1 |
Bonus Resources in the Small Foragers' Camp
20% Herbs
30% Insects
30% Plant Fiber
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
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Rare | "Gain 3 <sprite name="[needs] incense"> Incense for every 10 <sprite name="[food raw] roots"> Roots produced." |
| 24 ![]() |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
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Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)." |
| 26 ![]() |
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Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)." |
| 22 ![]() |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
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Epic | "Specialized grain farming techniques. <sprite name="[food raw] grain"> Grain production increases by +1 every 25 times it's produced." |
| 28 ![]() |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
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Rare | "+1 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)." |
| 22.5 ![]() |
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Epic | "+2 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)." |
| 25 ![]() |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
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Epic | "A new type of grain. Gain 3 <sprite name="[food raw] mushrooms"> Mushrooms for every 10 <sprite name="[food raw] grain"> Grain produced." |
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Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
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Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 ![]() |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
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Rare | "+1 to <sprite name="[food raw] roots"> Roots production. Gain additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, or production)." |
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Epic | "+2 to <sprite name="[food raw] roots"> Roots production. Gain additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, or production)." |
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