Small Herbalists' Camp

From Against the Storm Official Wiki
Revision as of 18:18, 30 April 2024 by Scy25 (talk | contribs) (→‎Overview: Made it a sentence)

This article was last updated during version 0.63.2. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Small Herbalists' Camp

Gathering Camp
(Resource Gathering)

A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Herbs Herbs (★), Berries Berries (★), Mushrooms Mushrooms (★).

Specialization bonus:
Alchemy Alchemy (Proficiency) Harpies

Primitive Herbalist's Camp icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

10Wood Wood
3Parts Parts
1City score
14Build time
2 × 2Building size

Move Icon.png Movable

ID = 'Primitive Herbalist's Camp'

Overview

The Small Herbalists' Camp is a small, crude version of the Herbalists' Camp. It's slower, and can only gather from small nodes.

Production Chain

Recipes in the Small Herbalists' Camp

3 recipes in the Small Herbalists' Camp.
Building Grade Ingredient Product
Small Herbalists' Camp

0:25
Berries Berries
Small Herbalists' Camp

0:25
Mushrooms Mushrooms
Small Herbalists' Camp

0:25
Herbs Herbs

Bonus Resources in the Small Herbalists' Camp

Berries Berries = 20% Berries Berries
Herbs Herbs = 20% Berries Berries
Mushrooms Mushrooms = 20% Insects Insects

Perks and Cornerstones

2 perks named Sharp Sickles.
PerkRarityDescriptionSource(s)Price
Sharp Sickles Sharp Sickles Rare "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain an additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
  • purchased from a Trader
19 Amber
Sharp Sickles Sharp Sickles Epic "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain an additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, fishing, or production)."
  • as a Cornerstone
  • from Glade Event rewards
1 perks named Accumulated Dew.
PerkRarityDescriptionSource(s)Price
Accumulated Dew Accumulated Dew Rare "Gain 2 <sprite name="[metal] crystalized dew"> Crystalized Dew for every 10 <sprite name="[food raw] berries"> Berries produced."
  • from Glade Event rewards
  • purchased from a Trader
23 Amber
2 perks named Fungal Growth.
PerkRarityDescriptionSource(s)Price
Fungal Growth Fungal Growth Rare "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain an additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, fishing, or production)."
  • from Glade Event rewards
  • from Order rewards
  • purchased from a Trader
21 Amber
Fungal Growth Fungal Growth Epic "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain an additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, fishing, or production)."
  • from Glade Event rewards
1 perks named Insect Traps.
PerkRarityDescriptionSource(s)Price
Insect Traps Insect Traps Rare "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced."
  • from Glade Event rewards
  • purchased from a Trader
21 Amber
2 perks named Large Berry Baskets.
PerkRarityDescriptionSource(s)
Large Berry Baskets Large Berry Baskets Rare "+1 to <sprite name="[food raw] berries"> Berries production. Gain an additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
Large Berry Baskets Large Berry Baskets Epic "+2 to <sprite name="[food raw] berries"> Berries production. Gain an additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, fishing, or production)."
  • as a Cornerstone
  • from Glade Event rewards
1 perks named Leftover Crops.
PerkRarityDescriptionSource(s)
Leftover Crops Leftover Crops Epic "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced."
  • as a Cornerstone

Strategies