Foragers' Camp
Foragers' Camp
Gathering Camp
(Resource Gathering)
An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Grain (★★), Roots (★★), Vegetables (★★).
Specialization bonus:
Farming (Proficiency)
ID = 'Forager's Camp'
Overview
Larger version of the Small Foragers' Camp that can gather from large resource deposits that are found in glades and can gather faster from small resource deposits.
You start with the small version and must unlock the Blueprint for the larger version. When you do, your camps are instantly upgraded to the larger version.
Production Chain
Recipes in the Foragers' Camp
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 0:17 |
— | 1 Roots | |
|
★★ 0:17 |
— | 1 Vegetables | |
|
★★ 0:17 |
— | 1 Grain |
Bonus Resources in the Foragers' Camp
30% Herbs + 30% Resin
40% Insects + 20% Roots
100% + 20% Plant Fiber
Perks and Cornerstones
No perk found with specified search criteria.
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fragrant Roots | Rare | "Gain 3 <sprite name="[needs] incense"> Incense for every 10 <sprite name="[food raw] roots"> Roots produced." |
| 24 |
Steel Penknives | Rare | "+1 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
| — |
Steel Penknives | Epic | "+2 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
| — |
Rooty Ground | Legendary | "Strange roots spread across the land. <sprite name="[mat raw] wood"> Wood production is increased by +1, but harvesting and planting are 25% slower." |
| — |
Root Delivery Line | Epic | "5 <sprite name="[food raw] roots"> Roots per minute." |
| — |
Root Delivery Line | Epic | "3 <sprite name="[food raw] roots"> Roots per minute." |
| — |
Grubbing Tools | Rare | "A set of tools designed for grubbing tree stumps. Gain 15 <sprite name="[food raw] roots"> Roots every time you discover a new glade." |
| 19 |
Spices | Epic | "<sprite name="[food raw] herbs"> Herb and <sprite name="[food raw] roots"> Root production is increased by +1 for every 75 <sprite name="[food processed] biscuits"> Biscuits produced." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Giant Vegetables | Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 22 |
Giant Vegetables | Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain an additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, fishing, or production)." |
| 26 |
Pocket Knives | Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 |
Moss Broccoli Seeds | Epic | "<sprite name="[food raw] vegetables"> Vegetables (<sprite name=grade2>) can now be produced in the Greenhouse." |
| — |
No perk found with specified search criteria.