Ruins

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Revision as of 13:15, 5 December 2023 by Alcawen (talk | contribs) (Created page with "thumb|360px|Ruins in a Glade == Overview == Ruins are Buildings found in Glades which can be repaired, salvaged or cleansed. * Repairing a Building grants Viceroys access to the Building and all its production outputs. Workers can be assigned and it functions as a normal Building. However, Viceroys '''do not''' gain the Blueprint, so be careful not to demolish it. * Salvaging a Building will give some Resources to Vi...")
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Ruins in a Glade

Overview

Ruins are Buildings found in Glades which can be repaired, salvaged or cleansed.

  • Repairing a Building grants Viceroys access to the Building and all its production outputs. Workers can be assigned and it functions as a normal Building. However, Viceroys do not gain the Blueprint, so be careful not to demolish it.
  • Cleansing a Building is much the same as repairing, except a cleansed building often has improved 3 ★★★ recipes.

Modifiers affecting Ruins

RuinsModifier.png
Ruins Modifier
This Region was settled very frequently in the past. The change of finding Ruins in Glades is much higher.