This page was last updated during version 1.1.4. The game is now in version 1.4.15. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating this page.
Overview
Religion is a Service for Humans and Lizards. The Service Buildings retrieve and consume Incense to satisfy the villagers' need for Religion.
Production Chain
Recipes for Religion
1 recipes for Religion.
Building | Efficiency | Ingredient | Service |
|
★
|
|
1
|
|
★
|
|
1
|
|
★
|
|
1
|
|
★
|
|
1
|
Recipes for Incense
2 recipes for Incense.
Building | Efficiency | Ingredient #1 | Ingredient #2 | Product |
|
★ 02:06 |
|
|
10
|
|
★★ 02:06 |
|
|
10
|
|
★★ 02:06 |
|
|
10
|
|
★★ 02:06 |
|
|
10
|
Perks and Cornerstones
Lua error in Module:PerkSearchResultsView at line 85: attempt to concatenate local 'borderColor' (a nil value).
Strategies