Deeds
Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Many of them will also grant an Achievement.
Deed |
Category |
Objective |
Reward |
Grants achievement
|
Beaver Utopia |
Industry |
Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House |
Essential building: Pipe T-connector |
Yes
|
Harpy Utopia |
Industry |
Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House |
Essential building: Umbrella |
Yes
|
Human Utopia |
Industry |
Win a game with: 30 Humans, 15 Human Houses, 1 Temple |
50 Experience Points |
Yes
|
Lizard Utopia |
Industry |
Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall |
50 Experience Points |
Yes
|
Devil's Bargain |
Industry |
Win a game after 20 villagers died
|
High Price |
Industry |
Win a game after 15 villagers died, on the difficulty Prestige 18 or higher
|
Homesick 1 |
Industry |
Win a game in 5 years or less
|
Homesick 2 |
Industry |
Win a game in 3 years or less
|
Living Matter Farmer |
Industry |
Win a game with 3 active pieces of Living Matter on the map (not counting clones)
|
Rare Technology |
Industry |
Win a game with a restored Rainpunk Foundry in your settlement
|
Refinery |
Industry |
Win a game with 1 Mine, 1 Smelter, 1 Smithy, on the difficulty Veteran or higher
|
Serving Ale |
Industry |
Win a game with 1 Small Farm, 1 Brewery, 1 Tavern, on the difficulty Veteran or higher
|
The Marketplace |
Industry |
Win a game with 50 villagers, 1 Temple, 1 Market
|
Tool Hoarder |
Industry |
Win a game with 50 Infused Tools in the Storage
|
Traveling Light |
Industry |
Win a game without taking any Embark Bonuses on difficulty Veteran or higher
|
Unnecessary Burden |
Industry |
Win a game without taking any Embark Bonuses on difficulty Prestige 10 or higher
|
A True Leader |
Prosperity |
Earn 18 Reputation Points through Resolve in a single game on difficulty Prestige 1 or higher
|
Export Expert 1 |
Prosperity |
Complete 10 Trade Routes
|
Export Expert 2 |
Prosperity |
Complete 30 Trade Routes
|
Export Expert 3 |
Prosperity |
Complete 80 Trade Routes
|
Export Expert 4 |
Prosperity |
Complete 150 Trade Routes
|
Export Expert 5 |
Prosperity |
Complete 250 Trade Routes
|
Export Expert 6 |
Prosperity |
Complete 480 Trade Routes
|
Feeding the People |
Prosperity |
Ensure all villagers simultaneously have every need fulfilled from category: Complex Food
|
Higher Needs |
Prosperity |
Ensure all villagers simultaneously have every need fulfilled from category: Services
|
Paradise |
Prosperity |
Ensure all villagers simultaneously have every need fulfilled
|
No Deaths |
Prosperity |
Win a game with 0 villagers dying
|
Prosperity 1 |
Prosperity |
Collect 10 points of Reputation through villager Resolve
|
Prosperity 2 |
Prosperity |
Collect 25 points of Reputation through villager Resolve
|
Prosperity 3 |
Prosperity |
Collect 50 points of Reputation through villager Resolve
|
Prosperity 4 |
Prosperity |
Collect 80 points of Reputation through villager Resolve
|
Prosperity 5 |
Prosperity |
Collect 130 points of Reputation through villager Resolve
|
Rolling in Wealth 1 |
Prosperity |
Trade goods worth 50 Amber
|
Rolling in Wealth 2 |
Prosperity |
Trade goods worth 200 Amber
|
Rolling in Wealth 3 |
Prosperity |
Trade goods worth 600 Amber
|
Rolling in Wealth 4 |
Prosperity |
Trade goods worth 1500 Amber
|
Rolling in Wealth 5 |
Prosperity |
Trade goods worth 3000 Amber
|
Rolling in Wealth 6 |
Prosperity |
Trade goods worth 5000 Amber
|
Rushed Delivery 1 |
Prosperity |
Complete 5 Timed Orders
|
Rushed Delivery 2 |
Prosperity |
Complete 15 Timed Orders
|
Rushed Delivery 3 |
Prosperity |
Complete 30 Timed Orders
|
Rushed Delivery 4 |
Prosperity |
Complete 50 Timed Orders
|
Rushed Delivery 5 |
Prosperity |
Complete 80 Timed Orders
|
Rushed Delivery 6 |
Prosperity |
Complete 120 Timed Orders
|