Services Needs: Difference between revisions

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(Created page with "In addition to shelter and food, Villagers need Services, such as Education or Leisure. Once a Villager's need for a Service is satisfied, they receive a larger bonus to Resolve then from their other needs. For convenience and since it also differs by Species, the need for Coats is also included here even though it is not technically a Service. Being satisfied by Coats does not result in as large of a Resolve bonus as being satisfied by a Service. S...")
 
m (typo and added redlinks; moved Coats to bottom of each part of the list)
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In addition to shelter and food, Villagers need [[Services]], such as [[Education]] or [[Leisure]]. Once a Villager's need for a Service is satisfied, they receive a larger bonus to [[Resolve]] then from their other needs.
In addition to shelter and food, Villagers need [[Services]], such as [[Education]] or [[Leisure]]. Once a Villager's need for a Service is satisfied, they receive a larger bonus to [[Resolve]] than from their other needs.


For convenience and since it also differs by Species, the need for [[Coats]] is also included here even though it is not technically a Service. Being satisfied by Coats does not result in as large of a Resolve bonus as being satisfied by a Service.
For convenience and since it also differs by Species, the need for [[Coats]] is also included here even though it is not technically a Service. Being satisfied by Coats does not result in as large of a Resolve bonus as being satisfied by a Service.
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|- style="vertical-align:top;"
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# Human
# [[Human]]
## Coats
## [[Leisure]]
## Leisure
## [[Religion]]
## Religion
## [[Coats]]
# Beaver
# [[Beaver]]
## Coats
## [[Education]]
## Education
## [[Leisure]]
## Leisure
## [[Luxury]]
## Luxury
## [[Coats]]
# Lizard
# [[Lizard]]
## Brawling
## [[Brawling]]
## Religion
## [[Religion]]
# Harpy
# [[Harpy]]
## Brawling
## [[Brawling]]
## Cleanliness
## [[Cleanliness]]
## Education
## [[Education]]
|
|
# Coats
# [[Brawling]]
## Human
## [[Lizard]]
## Beaver
## [[Harpy]]
# Brawling
# [[Cleanliness]]
## Lizard
## [[Harpy]]
## Harpy
# [[Education]]
# Cleanliness
## [[Beaver]]
## Harpy
## [[Harpy]]
# Education
# [[Leisure]]
## Beaver
## [[Human]]
## Harpy
## [[Beaver]]
# Leisure
# [[Luxury]]
## Human
## [[Beaver]]
## Beaver
# [[Religion]]
# Luxury
## [[Human]]
## Beaver
## [[Lizard]]
# Religion
# [[Coats]]
## Human
## [[Human]]
## Lizard
## [[Beaver]]
|}
|}

Revision as of 02:39, 14 November 2022

In addition to shelter and food, Villagers need Services, such as Education or Leisure. Once a Villager's need for a Service is satisfied, they receive a larger bonus to Resolve than from their other needs.

For convenience and since it also differs by Species, the need for Coats is also included here even though it is not technically a Service. Being satisfied by Coats does not result in as large of a Resolve bonus as being satisfied by a Service.

Species differ in which of the Services they desire. The following is a summary of these needs by Species, then by Service:

By Species By Service
  1. Human
    1. Leisure
    2. Religion
    3. Coats
  2. Beaver
    1. Education
    2. Leisure
    3. Luxury
    4. Coats
  3. Lizard
    1. Brawling
    2. Religion
  4. Harpy
    1. Brawling
    2. Cleanliness
    3. Education
  1. Brawling
    1. Lizard
    2. Harpy
  2. Cleanliness
    1. Harpy
  3. Education
    1. Beaver
    2. Harpy
  4. Leisure
    1. Human
    2. Beaver
  5. Luxury
    1. Beaver
  6. Religion
    1. Human
    2. Lizard
  7. Coats
    1. Human
    2. Beaver