Decorations: Difference between revisions
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| [[File:CornerFence icon.png|60px]] Fence Corner | | [[File:CornerFence icon.png|60px]] Fence Corner | ||
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| [[File:Park | | [[File:Park.png|60px]] Park || Counts as 4 Decorations || [[File:Wood.png|25px]] 8 Wood | ||
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| [[File:Bush icon.png|60px]] Bush || rowspan=3 | Aesthetics || rowspan=2 | Counts as 1 Decoration || rowspan=2 | [[File:Planks.png|25px]] 1 Planks | | [[File:Bush icon.png|60px]] Bush || rowspan=3 | Aesthetics || rowspan=2 | Counts as 1 Decoration || rowspan=2 | [[File:Planks.png|25px]] 1 Planks |
Latest revision as of 19:30, 16 May 2024
Decorations
Decorations are used to advance Hearths. All Decorations take 10 seconds to be constructed. You can unlock more Decorations via Deeds. You can also Convert certain Glade Events into unique Decorations with special effects.
There are three different kinds of Decorations:
- Comfort: Even the most rudimentary encampment needs distractions.
- Aesthetics: The more a settlement grows, the more demand there is for beauty.
- Harmony: Peace of mind can be as important as shelter and food in these harsh lands.
Starting Decorations
Decoration | Type | Value | Cost |
---|---|---|---|
Bench | Comfort | Counts as 1 Decoration | 2 Wood |
Barrels | |||
Fence | |||
Fence Corner | |||
File:Park.png Park | Counts as 4 Decorations | 8 Wood | |
Bush | Aesthetics | Counts as 1 Decoration | 1 Planks |
Flower Bed | |||
File:Garden.png Garden | Counts as 4 Decorations | 4 Planks | |
Fire Shrine | Harmony | Counts as 1 Decoration | 1 Planks 1 Fabric 1 Bricks |
Lizard Post |
Decorations from Deeds
Some Deeds will reward you with additional Decorations.
Decoration | Type | Value | Cost | Earned From |
---|---|---|---|---|
Crates | Comfort | Counts as 1 Decoration | Trade Connections | |
Water Barrels | Rare Technology | |||
Rainpunk Barrels | Into The Forest | |||
Valve | Flooded Mines | |||
Pipes | Overcoming Difficulty | |||
Pipe Cross | Sparkdew Crystals | |||
Pipe T-Connector | Beaver Utopia | |||
Pipe Elbow | Prestigious Expedition 1 | |||
Pipe Ending | A Real Challenge | |||
Wall | Thick Clouds | |||
Wall Corner | Lost Colonies | |||
Wall Crossing | Cursed Lands | |||
Gate | Counts as 3 Decorations | Barren Lands | ||
Road Sign | Aesthetics | Counts as 1 Decoration | Victory Through Resolve | |
Lamp | Big Settlement 1 | |||
Signboard | Homesick 1 | |||
Anvil | Ruined Armory | |||
Night Fern | Cycle of the Wilds | |||
Golden Leaf Plant | Thorough Exploration | |||
Coral Growth | The Reef | |||
Decorative Fungus | Deadly Spores | |||
Umbrella | Harmony | Counts as 1 Decoration | Harpy Utopia | |
Ancient Tombstone | Counts as 2 Decorations | Orders From The Queen | ||
Ancient Arch | Counts as 3 Decorations | A True Leader |
Decorations from Glade Events
Decoration | Type | Value | Effect | Flavor Text |
---|---|---|---|---|
Inscribed Monolith: Lore Tablet I | Harmony | Counts as 2 Decorations | none | Born in the Blightstorm, she will climb the Red Mountain. The fires beneath her feet shall hiss her name. |
Inscribed Monolith: Lore Tablet II | Counts as 2 Decorations | none | Though sealed beneath the muddy ground, their voices ring loud and clear. Maddening, alluring. | |
Inscribed Monolith: Lore Tablet V | Counts as 2 Decorations | none | It pours, yet it does not flood. As if the earth itself greedily drinks every last drop of this eternal curse. | |
Inscribed Monolith: Lore Tablet VI | Counts as 2 Decorations | none | Embrace the Eternal Rain, for it powers the engine of progress. | |
Inscribed Monolith: Lore Tablet VII | Counts as 2 Decorations | none | Don't let the pleasant sparking of the raindrops fool you. This is just the first sign of your flesh rotting. | |
Termite Nest | Counts as 4 Decorations | Gain +5 Insects/min | A contained stonetooth termite burrow. It now serves as a source of edible insects. | |
Converted Totem of Denial | Counts as 4 Decorations | +3 to Global Resolve | A Totem of Denial cleansed by the Holy Flame. | |
Converted Rain Totem | Counts as 4 Decorations | -50 to Hostility | A Rain Spirit Totem, cleansed by the Holy Flame. | |
Converted Harmony Spirit Altar | Counts as 9 Decorations | +2 Global Resolve per Service Building | When your villagers' needs are met, Harmony is fostered. | |
Converted Fishmen Lighthouse | Counts as 9 Decorations | Gain +5 Sea Marrow/min | A tall bone structure built by the Fishmen. It has been repurposed and now serves as a source of Sea Marrow. |