Villagers: Difference between revisions

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Additional villagers can be obtained by completing Orders. A species' talent will grant all villagers from that species a 10% bonus when working in a building related to their talent.
Additional villagers can be obtained by completing Orders. A species' proficiency will grant all villagers from that species a 10% bonus when working in a building related to their proficiency.
{| class="wikitable"
{| class="wikitable"
! Species !! Base Resolve !! Break Interval !! Resilience !! Demands !! Decadence !! Talent !! Needs
! Species !! Base Resolve !! Break Interval !! Resilience !! Demands !! Decadence !! Proficiency !! Needs
|-
|-
| Human || 15 || 2:00 || Low || Medium || Medium || Farming || Jerky<br>Biscuits<br>Pie<br>Clothing<br>Leisure<br>Religion<br>Sheltered
| Human || 15 || 2:00 || Low || Medium || Medium || Farming || Jerky<br>Biscuits<br>Pie<br>Clothing<br>Leisure<br>Religion<br>Sheltered

Revision as of 12:56, 25 October 2022

Additional villagers can be obtained by completing Orders. A species' proficiency will grant all villagers from that species a 10% bonus when working in a building related to their proficiency.

Species Base Resolve Break Interval Resilience Demands Decadence Proficiency Needs
Human 15 2:00 Low Medium Medium Farming Jerky
Biscuits
Pie
Clothing
Leisure
Religion
Sheltered
Beaver 10 2:00 Low High Low Woodworking Biscuits
Pickled Goods
Clothing
Leisure
Education
Luxury
Sheltered
Lizard 5 1:40 High Medium High Meat Production Jerky
Pie
Pickled Goods
Skewers
Religion
Brawling
Sheltered