Smoldering City: Difference between revisions
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! Deed !! Category !! Objective !! Reward | ! Deed !! Category !! Objective !! Reward | ||
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| Beaver Utopia || Industry || Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House || Essential building: Pipe T-connector | |||
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| Harpy Utopia || Industry || Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House || Essential building: Umbrella | |||
|- | |||
| Human Utopia || Industry || Win a game with: 30 Humans, 15 Human Houses, 1 Temple || 50 Experience Points | |||
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| Lizard Utopia || Industry || Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall || 50 Experience Points | |||
|- | |- | ||
| Serving Ale || Industry || Win a game with: 1x Small Farm, 1x Brewery, 1x Tavern, on the difficulty Veteran or higher || 50 Experience Points | | Serving Ale || Industry || Win a game with: 1x Small Farm, 1x Brewery, 1x Tavern, on the difficulty Veteran or higher || 50 Experience Points | ||
|} | |} |
Revision as of 13:59, 27 October 2022
Upgrades
Level | Upgrades | ||||||
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Dim Square | Brass Forge | Pioneers' Gate | Obsidian Achive | Monastery of the Vigilant Flame | First Dawn Headquarters | Vanguard Spire | |
1 | Cost: 10 Food Stockpiles -2% Queen's Impatience Unlocks Deeds |
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2 | Cost: 10 Food Stockpiles -2% Queen's Impatience +10% Citadel Resources |
Cost: 12 Food Stockpiles +2 Fuel Burning Duration Embark Bonus: Clay Embark Bonus: Stone |
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3 | Cost: 10 Food Stockpiles +2% Villager Walking Speed +1 Embark Points |
Cost: 18 Food Stockpiles -2% Queen's Impatience Unlocks Consumption Control |
Cost: 14 Food Stockpiles and 3 Artifacts +2 Fuel burning duration +1 Cornerstone Choices |
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4 | Cost: 24 Food Stockpiles +3% Trader Arrival Speed Unlocks Trade Routes |
Cost: 24 Food Stockpiles and 3 Artifacts +2% Global Production Speed Can upgrade hubs to neighbor level |
Cost: 24 Food Stockpiles -2% Queen's Impatience +1 Blueprint Choices |
Cost: 24 Food Stockpiles +1% Chance for bonus production yields Embark Bonus: Meat Embark Bonus: Vegetables |
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5 | Cost: 30 Food Stockpiles and 6 Artifacts +2% Global Production Speed +5 Building Storage Capacity |
Cost: 12 Food Stockpiles and 3 Machinery +2% Villager Walking Speed +1 Embark Points |
Cost: 30 Food Stockpiles -2% Queen's Impatience Can pay Amber to reroll deeds |
Cost: 24 Food Stockpiles and 6 Artifacts +2 Fuel Burning Duration +1 Cornerstone Reroll |
Cost: 24 Food Stockpiles and 6 Machinery +1 Resource Node Charges Starting Bluepring: Human House | ||
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Deeds
Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed.
Deed | Category | Objective | Reward |
---|---|---|---|
Beaver Utopia | Industry | Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House | Essential building: Pipe T-connector |
Harpy Utopia | Industry | Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House | Essential building: Umbrella |
Human Utopia | Industry | Win a game with: 30 Humans, 15 Human Houses, 1 Temple | 50 Experience Points |
Lizard Utopia | Industry | Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall | 50 Experience Points |
Serving Ale | Industry | Win a game with: 1x Small Farm, 1x Brewery, 1x Tavern, on the difficulty Veteran or higher | 50 Experience Points |