World Map: Difference between revisions
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| ''A harsh and cold land that is claimed by different extremely resilient species of fungi. The ground is very hard and rocky and that makes it difficult to farm. It's famous for its abundant fauna and insects.'' | | ''A harsh and cold land that is claimed by different extremely resilient species of fungi. The ground is very hard and rocky and that makes it difficult to farm. It's famous for its abundant fauna and insects.'' | ||
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| <span style="color: | | <span style="color:brown;">'''The Cursed Royal Woodlands'''</span> | ||
| | | '''Cursed Battlefield''': The forest has reshaped itself. It is impossible to recognize the danger of the glades, where are now all of even size.<br><br>'''Restless Spirits''': This land has seen a lot of bloodshed during the Great Civil War. Restless Spirits can be found in the forest. | ||
| | | Average amount | ||
| [[File:Wood.png|25px]] Wood<br>[[File:Insects.png|25px]] Insects<br>[[File:PlantFiber.png|25px]] Plant Fiber<br>[[File:Roots.png|25px]] Roots | | [[File:Wood.png|25px]] Wood<br>[[File:Insects.png|25px]] Insects<br>[[File:PlantFiber.png|25px]] Plant Fiber<br>[[File:Roots.png|25px]] Roots | ||
| [[File:Vegetables.png|25px]] Vegetables<br>[[File:PlantFiber.png|25px]] Plant Fiber<br>[[File:Herbs.png|25px]] Herbs<br>[[File:Mushrooms.png|25px]] Mushrooms<br>[[File:Clay.png|25px]] Clay<br>[[File:SeaMarrow.png|25px]] Sea Marrow<br>[[File:Insects.png|25px]] Insects | | [[File:Vegetables.png|25px]] Vegetables<br>[[File:PlantFiber.png|25px]] Plant Fiber<br>[[File:Herbs.png|25px]] Herbs<br>[[File:Mushrooms.png|25px]] Mushrooms<br>[[File:Clay.png|25px]] Clay<br>[[File:SeaMarrow.png|25px]] Sea Marrow<br>[[File:Insects.png|25px]] Insects | ||
| | |''A cursed area of the Royal Woodlands that is haunted by the lost souls of warriors fallen in the Great Civil War. The storm here is especially dangerous, and the forest more hostile than anywhere else. The Queen will handsomely reward any viceroy brave enough to settle this part of the world.'' | ||
|} | |} |
Revision as of 23:42, 6 March 2023
The World Map is filled with things waiting to be discovered. Every point of interest on the map is marked with a '?' symbol, and may turn out to be either a Modifier or a Treasure Chest. Both are very rewarding.
Modifiers are special types of objects that change the rules of the game (for example: by allowing you to move every building in your settlement, or by blocking your ability to trade). To take on a Modifier, simply settle on a map tile adjacent to it. After winning a game near it, the Modifier will disappear, and you will be rewarded with additional Citadel Resources.
Treasure Chests, on the other hand, don't require you to settle near them to claim their contents. Once you discover a chest, simply select it on the World Map to open it. A chest must be within your Embark Range to be collected.
Every 12 years there is a Blightstorm that will reset the world map.
Biomes
Biomes determine what resources will be available for a settlement. In addition each biome has one or more unique effects. Trees always provide Wood, and sometimes other bonus resources.