World Map: Difference between revisions
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| [[File:Clay.png|25px]] Clay<br>[[File:Coal.png|25px]] Coal<br>[[File:CopperOre.png|25px]] Copper Ore<br>[[File:Eggs.png|25px]] Eggs<br>[[File:Grain.png|25px]] Grain<br>[[File:Insects.png|25px]] Insects<br>[[File:Meat.png|25px]] Meat<br>[[File:Mushrooms.png|25px]] Mushrooms<br>[[File:Roots.png|25px]] Roots<br>[[File:Stone.png|25px]] Stone | | [[File:Clay.png|25px]] Clay<br>[[File:Coal.png|25px]] Coal<br>[[File:CopperOre.png|25px]] Copper Ore<br>[[File:Eggs.png|25px]] Eggs<br>[[File:Grain.png|25px]] Grain<br>[[File:Insects.png|25px]] Insects<br>[[File:Meat.png|25px]] Meat<br>[[File:Mushrooms.png|25px]] Mushrooms<br>[[File:Roots.png|25px]] Roots<br>[[File:Stone.png|25px]] Stone | ||
| ''A harsh and cold land that is claimed by different extremely resilient species of fungi. The ground is very hard and rocky and that makes it difficult to farm. It's famous for its abundant fauna and insects.'' | | ''A harsh and cold land that is claimed by different extremely resilient species of fungi. The ground is very hard and rocky and that makes it difficult to farm. It's famous for its abundant fauna and insects.'' | ||
|- | |||
| '''Scarlet Orchard''' | |||
| Start with 2 random perks | |||
| [[File:Wood.png|25px]] Wood<br>[[File:CopperOre.png|25px]] Copper Ore<br>[[File:PlantFiber.png|25px]] Plant Fiber<br>[[File:Resin.png|25px]] Resin | |||
| [[File:Berries.png|25px]] Berries<br>[[File:CopperOre.png|25px]] Copper Ore<br>[[File:Eggs.png|25px]] Eggs<br>[[File:Grain.png|25px]] Grain<br>[[File:Herbs.png|25px]] Herbs<br>[[File:Reeds.png|25px]] Reed<br>[[File:Roots.png|25px]] Roots<br>[[File:SeaMarrow.png|25px]] Sea Marrow<br>[[File:Stone.png|25px]] Stone | |||
| ''A beautiful yet dangerous land that is colored in a strange shade of crimson. It's called the Herb Garden of the Kingdom due to the abundance of Herbs, Berries, and Roots.'' | |||
|} | |} |
Revision as of 18:54, 28 October 2022
The World Map is filled with things waiting to be discovered. Every point of interest on the map is marked with a '?' symbol, and may turn out to be either a Modifier or a Treasure Chest. Both are very rewarding.
Modifiers are special types of objects that change the rules of the game (for example: by allowing you to move every building in your settlement, or by blocking your ability to trade). To take on a Modifier, simply settle on a map tile adjacent to it. After winning a game near it, the Modifier will disappear, and you will be rewarded with additional Citadel Resources.
Treasure Chests, on the other hand, don't require you to settle near them to claim their contents. Once you discover a chest, simply select it on the World Map to open it. A chest must be within your Embark Range to be collected.
Biomes
Biomes determine what resources will be available for a settlement. In addition each biome has one or more unique effects.