Villagers: Difference between revisions

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Each villager has a Resolve stat. If it reaches above a certain threshold it will generate Resolve. If it falls to 0 the villager will leave, increasing the queen's Impatience.
Additional villagers can be obtained by completing Orders. A species' specialization will grant all villagers from that species a 10% chance to produce twice the amount of resources when working in a building related to their specialization.
Additional villagers can be obtained by completing Orders. A species' specialization will grant all villagers from that species a 10% chance to produce twice the amount of resources when working in a building related to their specialization.
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Revision as of 17:09, 26 October 2022

Each villager has a Resolve stat. If it reaches above a certain threshold it will generate Resolve. If it falls to 0 the villager will leave, increasing the queen's Impatience.

Additional villagers can be obtained by completing Orders. A species' specialization will grant all villagers from that species a 10% chance to produce twice the amount of resources when working in a building related to their specialization.

Species Base Resolve Break Interval Resilience Demands Decadence Specialization Needs
Human circle.png Human 15 2:00 Low Medium Medium Farming Jerky
Biscuits
Pie
Clothing
Leisure
Religion
Sheltered
Beaver circle.png Beaver 10 2:00 Low High Low Woodworking Biscuits
Pickled Goods
Clothing
Leisure
Education
Luxury
Sheltered
Lizard circle.png Lizard 5 1:40 High Medium High Meat Production Jerky
Pie
Pickled Goods
Skewers
Religion
Brawling
Sheltered