Clothier: Difference between revisions
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{{Version| | {{Version|1.4.16}} | ||
{{Buildingbox|{{PAGENAME | {{Buildingbox|{{PAGENAME}} }} | ||
== Overview == | == Overview == | ||
The [[Clothier]] is a Harpy-themed building with a focus on {{rl|Coats}} production. | |||
{{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start. | |||
== Production Chain == | == Production Chain == | ||
Latest revision as of 01:21, 17 October 2024
Clothier
Production Building
(Industry)
Can produce: Coats (★★★), Pack of Building Materials (★★), Waterskins (★). Can use: Clearance Water.
Specialization bonus:
Tailoring (Comfort)
Blightrot (Comfort)
ID = 'Clothier'
Overview
The Clothier is a Harpy-themed building with a focus on Coats production.
Clothier doesn't need to be unlocked. It is available as a potential blueprint from the start.
Production Chain
Recipes in the Clothier
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★★ 0:42 |
— |
|
2 Pack of Building Materials | |||||||||
|
★ 1:24 |
|
|
10 Waterskins | |||||||||
|
★★★ 1:45 |
|
|
10 Coats |