Clothier: Difference between revisions

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{{Version|0.63.2}}
{{Version|1.4.16}}
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Cloth}} }}
{{Buildingbox|{{PAGENAME}} }}


== Overview ==
== Overview ==
The [[Clothier]] is a Harpy-themed building with a focus on {{rl|Coats}} production.


{{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start.
== Production Chain ==
== Production Chain ==



Latest revision as of 01:21, 17 October 2024

Clothier

Production Building
(Industry)

Can produce: Coats Coats (★★★), Pack of Building Materials Pack of Building Materials (★★), Waterskins Waterskins (★). Can use: Clearance Water Clearance Water.

Specialization bonus:
Tailoring Tailoring (Comfort) Harpies
Blightrot Blightrot (Comfort) Foxes

Clothier icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

5Planks Planks
2Fabric Fabric
5City score
20Build time
3 × 2Building size

Not movable

ID = 'Clothier'

Overview

The Clothier is a Harpy-themed building with a focus on Coats Coats production.

Clothier doesn't need to be unlocked. It is available as a potential blueprint from the start.

Production Chain

Recipes in the Clothier

3 recipes in the Clothier.
Building Grade Ingredient #1 Ingredient #2 Product
Clothier
★★
0:42
7 Planks Planks
4 Fabric Fabric
4 Bricks Bricks
10 Copper Ore Copper Ore
Pack of Building Materials Pack of Building Materials
Clothier

1:24
6 Leather Leather
6 Scales Scales
4 Oil Oil
4 Meat Meat
10 Waterskins Waterskins
Clothier
★★★
1:45
1 Fabric Fabric
1 Leather Leather
2 Dye Dye
2 Resin Resin
10 Coats Coats


Strategies