Herbalists' Camp: Difference between revisions
From Against the Storm Official Wiki
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== Overview == | == Overview == | ||
The '''Herbalists' Camp''' is an advanced camp for herbalists going out into the wild to gather {{rl|Berries}}, {{rl|Herbs}} and {{rl|Mushrooms}}. It can gather large and giant nodes. However, it needs to be unlocked by a [[Blueprint]]. | The '''Herbalists' Camp''' is an advanced camp for herbalists going out into the wild to gather {{rl|Berries}}, {{rl|Herbs}} and {{rl|Mushrooms}}. It can gather from large and giant nodes, and it gathers resources more quickly than the {{bl|Small Herbalists' Camp}}. However, it needs to be unlocked by a [[Blueprint]]. | ||
The Herbalists' Camp is unlocked at [[Level]] 2. | The Herbalists' Camp is unlocked at [[Level]] 2. |
Revision as of 19:20, 30 April 2024
Herbalists' Camp
"An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Herbs, Berries, Mushrooms."
Specializations | ![]() | ||||
---|---|---|---|---|---|
Purpose | Gathering | ||||
Category | ![]() | ||||
Recipes | |||||
Movable | Yes | ||||
Size | 2 × 2 | ||||
Range | 8 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 14 | ||||
Build Cost |
| ||||
ID | 'Herbalist's Camp' |
Overview
The Herbalists' Camp is an advanced camp for herbalists going out into the wild to gather Berries,
Herbs and
Mushrooms. It can gather from large and giant nodes, and it gathers resources more quickly than the Small Herbalists' Camp. However, it needs to be unlocked by a Blueprint.
The Herbalists' Camp is unlocked at Level 2.
Production Chain
Recipes in the Herbalists' Camp
Building | Efficiency | Ingredient | Product |
---|---|---|---|
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 |
Bonus Resources in the Herbalists' Camp
Berries = 40%
Berries
Herbs = 40%
Berries + 20%
Plant Fiber
Mushrooms = 40%
Insects
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)." |
| 19 ![]() |
![]() |
Epic | "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "Gain 2 <sprite name="[metal] crystalized dew"> Crystalized Dew for every 10 <sprite name="[food raw] berries"> Berries produced." |
| 23 ![]() |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)." |
| 21 ![]() |
![]() |
Epic | "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced." |
| 21 ![]() |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)." |
|
![]() |
Epic | "+2 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
![]() |
Epic | "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced." |
|