Small Foragers' Camp: Difference between revisions
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== Overview == | == Overview == | ||
The '''Small Foragers' Camp''' is a small, crude version of the {{bl|Foragers' Camp}}. It's slower, and can only gather from small nodes. | |||
== Production Chain == | == Production Chain == |
Revision as of 18:17, 30 April 2024
Small Foragers' Camp
"A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Grain, Roots, Vegetables."
Specializations | Farming | ||||
---|---|---|---|---|---|
Purpose | Gathering | ||||
Category | Camps | ||||
Recipes |
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Movable | Yes | ||||
Size | 2 × 2 | ||||
Range | 6 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 14 | ||||
Build Cost |
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ID | 'Primitive Forager's Camp' |
Overview
The Small Foragers' Camp is a small, crude version of the Foragers' Camp. It's slower, and can only gather from small nodes.
Production Chain
Recipes in the Small Foragers' Camp
Building | Efficiency | Ingredient | Product |
---|---|---|---|
★ 00:25 |
— | 1 | |
★ 00:25 |
— | 1 | |
★ 00:25 |
— | 1 |
Bonus Resources in the Small Foragers' Camp
20% Herbs
30% Insects
30% Plant Fiber
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fragrant Roots | Rare | "Gain 3 <sprite name="[needs] incense"> Incense for every 10 <sprite name="[food raw] roots"> Roots produced." |
| 24 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Giant Vegetables | Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)." |
| 26 |
Giant Vegetables | Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)." |
| 22 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Grain Bags | Epic | "Specialized grain farming techniques. <sprite name="[food raw] grain"> Grain production increases by +1 every 25 times it's produced." |
| 28 |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Mold Supply | Rare | "+1 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)." |
| 22.5 |
Mold Supply | Epic | "+2 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)." |
| 25 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Moldy Grain Seeds | Epic | "A new type of grain. Gain 3 <sprite name="[food raw] mushrooms"> Mushrooms for every 10 <sprite name="[food raw] grain"> Grain produced." |
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Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Pocket Knives | Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Steel Penknives | Rare | "+1 to <sprite name="[food raw] roots"> Roots production. Gain additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, or production)." |
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Steel Penknives | Epic | "+2 to <sprite name="[food raw] roots"> Roots production. Gain additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, or production)." |
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