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| == Deeds ==
| | #REDIRECT [[Citadel]] |
| Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Many of them will also grant an Achievement.
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| {| class="wikitable sortable"
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| ! Deed !! Category !! Objective !! Reward !! Grants achievement
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| | [[File:Beaver 2.png|25px]] Beaver Utopia || Industry || Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House || Essential building: Pipe T-connector || Yes
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| | [[File:Harpy 2.png|25px]] Harpy Utopia || Industry || Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House || Essential building: Umbrella || Yes
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| | [[File:Human 2.png|25px]] Human Utopia || Industry || Win a game with: 30 Humans, 15 Human Houses, 1 Temple || 50 Experience Points || Yes
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| | [[File:Lizard 2.png|25px]] Lizard Utopia || Industry || Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall || 50 Experience Points || Yes
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| | [[File:Skull.png|25px]] Devil's Bargain || Industry || Win a game after 20 villagers died
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| | [[File:Broken.png|25px]] High Price || Industry || Win a game after 15 villagers died, on the difficulty: Prestige 18 or higher
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| | [[File:Candle.png|25px]] Homesick 1 || Industry || Win a game in 5 years or less
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| | [[File:Candle.png|25px]] Homesick 2 || Industry || Win a game in 3 years or less
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| | [[File:Blight.png|25px]] Living Matter Farmer || Industry || Win a game with 3 active pieces of Living Matter on the map (not counting clones)
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| | [[File:Cog.png|25px]] Rare Technology || Industry || Win a game with a restored Rainpunk Foundry in your settlement
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| | [[File:Forge.png|25px]] Refinery || Industry || Win a game with 1 Mine, 1 Smelter, 1 Smithy, on the difficulty: Veteran or higher
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| | Serving Ale || Industry || Win a game with 1 Small Farm, 1 Brewery, 1 Tavern, on the difficulty: Veteran or higher
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| | The Marketplace || Industry || Win a game with 50 villagers, 1 Temple, 1 Market
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| | Tool Hoarder || Industry || Win a game with 50 Infused Tools in the Storage
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| | Traveling Light || Industry || Win a game without taking any Embark Bonuses on difficulty: Veteran or higher
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| | Unnecessary Burden || Industry || Win a game without taking any Embark Bonuses on difficulty: Prestige 10 or higher
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| |}
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