Perks: Difference between revisions

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| [[File:Jerky.png|25px]] Salted Jerky || +1 Jerky production
| [[File:Jerky.png|25px]] Salted Jerky || +1 Jerky production
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| Silent Looting || -15 Hostility per solved Abandoned Cache Glade Event
| [[File:SpellBookPage09 97.png|25px]] Silent Looting || -15 Hostility per solved Abandoned Cache Glade Event
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| [[File:Ni b 05.png|25px]] Shovels || +10% Road movement speed bonus
| [[File:Ni b 05.png|25px]] Shovels || +10% Road movement speed bonus
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| Smuggler's Visit || Choose a bluepring to unlock
| [[File:Barbarian icons 79 b.png|25px]] Smuggler's Visit || Choose a bluepring to unlock
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| Spices || +1 Herb and Root production per 75 Biscuits produced
| [[File:TradingIcons 02.png|25px]] Spices || +1 Herb and Root production per 75 Biscuits produced
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| [[File:Stone.png|25px]] Steel Pickaxes || +1 Stone production
| [[File:Stone.png|25px]] Steel Pickaxes || +1 Stone production
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| [[File:8538 b.png|25px]] Sturdy Boots || +10% Villager movement speed
| [[File:8538 b.png|25px]] Sturdy Boots || +10% Villager movement speed
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| Surprise Child || +1 Lizard villager per 25 Eggs produced
| [[File:PrehistoricIcon 129 b.png|25px]] Surprise Child || +1 Lizard villager per 25 Eggs produced
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| [[File:Leather.png|25px]] Tanning Racks || +1 Leather production
| [[File:Leather.png|25px]] Tanning Racks || +1 Leather production

Revision as of 23:03, 28 October 2022

Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be ombtained multiple times, increasing its effect.

If a perk is triggered at certain intervals hovering over it will show the current progress.

Perk Effects
Pt b 07.png Advanced Fuel +25% Fuel production
Ale.png Ale Delivery Line +5 Ale per minute
Artifact 11 b.png Ancient Artifact +3 Global Resolve
Barrels.png Barrel Delivery +5 Barrels per minute
ScrollsAndBooks 60.png Beneficial Agreement +15% Trader arrival speed
TradingIcons 129 b.png Biscuit Diet +75% Biscuits double yield chance
Addons 46 b.png Blood Price Contract +10 Amber per dead villager
En craft 58.png Bread Peels +50% Bakery production
BagsAndBoxes 66.png Builder's Pack +5 Builder carry capacity
Orb 11 b.png Burned to a Crisp +20 Coal per 3 burned Blightroot Cysts
SGI 57.png Calming the Forest -50 Hostility per 2 solved Dangerous and Forbidden Glade Events
NecromancerIcons 81 b.png Cannibalism +30 Meat when a villager dies
Tool b n 01.png Carpenter's Tools +50% Crude Workstation production
Clay.png Clay Delivery Line +3 Clay per minute
SGI 103.png Cosmetic Specialization +1 Harpy Resolve per 70 Cosmetics produced
SGI 145.png Crowded Caravan +2 Villagers per caravan
Winch b.png Dye Extractor +5 Pigment per 10 Insects produced
Brewery icon.png Efficient Brewing +50% Brewery goods
Eggs.png Egg Delivery Line +15 Eggs per minute
SGI 85.png Exploration Contract +20 Clay and +20 Reed per discovered Glade
Letters b 01.png Exploration Training +20% Glade Event rewards per 5 villagers with Brawl need fulfilled
BagsAndBoxes 26.png Export Specialization +1 Yield for all Packs of Goods
BlueLootBox 55 b.png Extraction Tools +1 Artifacts per 2 solved Dangerous and Forbidden Glade Events
BagsAndBoxes 58.png Families Gratitude +40 Waterskins per Reputation Point gained through Resolve
PlantFiber.png Fiber Delivery Line +15 Planet Fiber per minute
NecromancerIcons 42 b.png Firekeeper's Armor -50 Corruption per burned Blightroot Cyst
ScrollsAndBooks 98.png Firekeeper's Secret Techniques +25% Fuel duration
SpellBookPage09 66.png Fragrant Roots +3 Incense per 10 Roots produced
SGI 25.png Friendly Relations +1 Global Resolve per 3 levels of Standing with other settlements (bonus is added retroactively)
Book 03 b.png Fungal Guide +1 Mushrooms production per 25 Mushrooms produced
Vegetables.png Giant Vegetables +1 Vegatables production
NecromancerIcons 18 b.png Golden Marrow +2 Amber per 20 Sea Marrow produced
Grains.png Grain Bags +1 Grain production per 25 Grain produced
Grain.png Grain Delivery Line +3 Grain per minute
Runestone b 06.png Hidden Reward +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively)
Reeds.png Leather Gloves +1 Reed production
Beer.png Local Taxes +20 Amber per 100 Ale produced
Green 03.png Lost in the Wilds +1 Villager per 2 Glade discovered
En craft 62.png Metallurgic Proficiency +33% Production speed for Recipes with metal or ore ingredients
Grain.png Mold Supply +1 Grain production
Artifact 06 b.png Mushroom Seedlings Farms can plant Mushrooms
Meat.png Nets +1 Meat production
BagsAndBoxes 60.png Peasant Supplies +3 Pack of Provisions per new villager
BlueLootBox 17 b.png Pocket knives +4 Plant Fiber per 12 Vegetables produced
SGI 118.png Protected Trade -15 Hostility per solds goods worth of 25 Amber
Brewery icon.png Rain Pumps +50% Brewery production
Axe b 01.png Reinforced Axes +40% Woodcutters' Camp production
Fabric.png Reinforced Needles +1 Fabric production
SmallFarm icon.png Reinforced Tools +50% Small Farm goods
SGI 106.png Religious Settlement +1 Human Resolve per 70 Incense produced
PlantFiber.png Rich in Fiber +1 Plant Fiber production
Roots.png Root Delivery Line +3 Roots per minute
Book 08 b.png Sahilda's Secret Cookbook +10 Jerky per 10 Pie produced
Jerky.png Salted Jerky +1 Jerky production
SpellBookPage09 97.png Silent Looting -15 Hostility per solved Abandoned Cache Glade Event
Ni b 05.png Shovels +10% Road movement speed bonus
Barbarian icons 79 b.png Smuggler's Visit Choose a bluepring to unlock
TradingIcons 02.png Spices +1 Herb and Root production per 75 Biscuits produced
Stone.png Steel Pickaxes +1 Stone production
Clay.png Steel Shovels +1 Clay production
8538 b.png Sturdy Boots +10% Villager movement speed
PrehistoricIcon 129 b.png Surprise Child +1 Lizard villager per 25 Eggs produced
Leather.png Tanning Racks +1 Leather production
SGI 160.png Thrill of Exploration +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack)
ScrollsAndBooks 23.png Trade Contract +25% Trader arrival speed
ScrollsAndBooks 03.png Trade Logs +25% Trader arrival speed
SGI 111.png Training Grounds +1 Lizard Resolve per 70 Training Gear produced
Value Added Tax +2 Amber per 6 Pack of Trade Goods produced
Blackberry 01 b.png Vineyard Town +1 Beaver Resolve per 70 Wine produced
SGI 100.png Well-rested Workers +10% Double yield chance from villagers with Leisure need fulfilled
Work Safety Guide +25% Global Production Speed per 5 villagers with Education need fulfilled
Crude Workstation icon.png Workstation Upgrade +50% Crude Workstation goods

Ethereal Perks

Ethereal Perks can only be obtained from Cornerstones and give +1 to all production of a certain resource at the cost of all stored fuel. If the game is unpaused the Cornerstone will disappear to avoid exploits.

Perk Effects
Yellow 29.png Woodcutter's Prayer Wood.png +1 Wood production

Gleeman's Tales

Gleeman's Tales is a perk that can be obtained if at least one Brewery building is working. It provides +3 Global Resolve.