Deeds: Difference between revisions
From Against the Storm Official Wiki
Sir Clixalot (talk | contribs) (→List) |
Sir Clixalot (talk | contribs) (→List) |
||
Line 198: | Line 198: | ||
| style="text-align: left" | Complete 400 trade routes | | style="text-align: left" | Complete 400 trade routes | ||
| style="text-align: center" | Trade Contract (home decoration) | | style="text-align: center" | Trade Contract (home decoration) | ||
|- | |||
| style="text-align: center" | '''Feeding the People''' | |||
| style="text-align: left" | Ensure all villagers have all their Complex Food needs fulfilled simultaneously | |||
| style="text-align: center" | Worker's Rations cornerstone (All workers have a +10% higher chance of producing double yieles, but they also have a +20% higher chance of consuming twice as much food during a break) | |||
|- | |||
| style="text-align: center" | '''Fertile Meadows''' | |||
| style="text-align: left" | Win a game near the Fertile Grounds modifier | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''First Real Expedition''' | |||
| style="text-align: left" | Win a game in the Royal Woodlands biome, and on Settler difficulty (or higher) | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''First Steps''' | |||
| style="text-align: left" | Finish your first game after the tutorial | |||
| style="text-align: center" | Viceroy's Quarters (fundamental upgrade) | |||
|- | |||
| style="text-align: center" | '''Fishmen Ritual Site''' | |||
| style="text-align: left" | Win a game near the Fishmen Ritual Site modifier | |||
| style="text-align: center" | Fishmen Skull (home decoration) | |||
|- | |||
| style="text-align: center" | '''Flooded Mines''' | |||
| style="text-align: left" | Win a game near the Flooded Mines modifier | |||
| style="text-align: center" | Valve (comfort) | |||
|- | |||
| style="text-align: center" | '''Forbidden Lands''' | |||
| style="text-align: left" | Win a game near the Forbidden Lands modifier | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''Forsaken Gods Temple''' | |||
| style="text-align: left" | Win a game near the Forsaken Gods Temple modifier | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''Fox Settlement''' | |||
| style="text-align: left" | Win a game with at least 25 Foxes | |||
| style="text-align: center" | Overgrown Fence (aesthetics) | |||
|- | |||
| style="text-align: center" | '''Fox Utopia''' | |||
| style="text-align: left" | Win a game with 30 Foxes, 15 x Fox House, 1 x Tea Doctor | |||
| style="text-align: center" | Overgrown Fence Corner (aesthetics) | |||
|- | |||
| style="text-align: center" | '''Frosts''' | |||
| style="text-align: left" | Win a game near the Frosts modifier | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''Gathering Storm''' | |||
| style="text-align: left" | Win a game near the Gathering Storm modifier | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''Harpy Settlement''' | |||
| style="text-align: left" | Win a game with at least 25 Harpies | |||
| style="text-align: center" | 50 XP | |||
|- | |||
| style="text-align: center" | '''Harpy Utopia''' | |||
| style="text-align: left" | Win a game with 30 Harpies, 15 x Harpy House, 1 x Bath House | |||
| style="text-align: center" | Umbrella (harmony) | |||
|- | |||
| style="text-align: center" | '''Haunted Forest''' | |||
| style="text-align: left" | Win a game near the Haunted Forest modifier | |||
| style="text-align: center" | 50 XP | |||
|} | |} |
Revision as of 17:32, 4 March 2024
Overview
Deeds are tasks found in the Smoldering City which can give a Viceroy unique rewards. Rewards include:
- Experience Points
- Decoration Buildings
- Dullahan the Wanderer
- The Viceroy's Quarters
- Viceroy Quarters' Decorations
- Cornerstones
- Embarkation Bonuses
- The Queen's Hand Trial
Statistics
- Total number of deeds: -
- Experience rewards: -
- Building rewards: -
- Effect rewards: -
- Embarkation rewards: -
- Trader rewards: -
- Total experience points to be gained:-
- Achievements tied to deeds: -
List
(in progress, will update. Working on formatting and setting up links to cornerstones)
Deed | Description | Reward |
---|---|---|
A Real Challenge | Win a game on Veteran difficulty (or higher) | Pipe Ending (comfort) |
A True Leader | Earn 18 Reputation Points through villagers' Resolve in a single game on Prestige 1 difficulty (or higher) | Ancient Arch (harmony) |
Abandoned Settlement | Win a game near the Abandoned Settlement modifier | 50 XP |
Against All Odds | Win a game on Viceroy difficulty (or higher) | Pipe Cross (comfort) |
Ancient Battleground | Win a game near the Ancient Battleground modifier | 50 XP |
Ancient Knowledge | Win a game with at least 5 Ancient Tablets in the Warehouse | Big Shelter |
Apprentice Archaeologist 1 | Win a game with a reconstructed Smoldering Scorpion skeleton in the Scarlet Orchard | 50 XP |
Apprentice Archaeologist 2 | Win a game with a reconstructed Sea Serpent skeleton in the Scarlet Orchard | 50 XP |
Apprentice Archaeologist 3 | Win a game with a reconstructed Sealed Spider skeleton in the Scarlet Orchard | 50 XP |
Bandit Camp | Win a game near the Bandit Camp modifier | Cages (aesthetics) |
Barren Lands | Win a game near the Barren Lands modifier | Gate (comfort) |
Beaver Settlement | Win a game with at least 25 Beavers | 50 XP |
Beaver Utopia | Win a game with 30 Beavers, 15 x Beaver House, 1 x Guild House | Pipe T-connector (comfort) |
Big Settlement 1 | Win a game with at least 40 villagers | Lamp (aesthetics) |
Big Settlement 2 | Win a game with at least 60 villagers | 50 XP |
Blood Flower Farmer | Win a game with 3 active Blood Flower Clones on the map | 50 XP |
Coral Forest | Win a game on the Coral Forest biome | Reefbloom (home decoration) |
Corrosive Torrent | Win a game near the Corrosive Torrent modifier | 50 XP |
Crimson Soil | Win a game in the Scarlet Orchard biome, and on Viceroy difficulty (or higher) | Thorny Reed (aesthetics) |
Cursed Lands | Win a game on the Cursed Royal Woodlands biome | Wall Crossing (comfort) |
Cycle of the Wilds | Discover 20 Dangerous Glades in one cycle | Nightfern (aesthetics) |
Dangerous Lands | Win a game near the Dangerous Lands modifier | 50 XP |
Deadly Spores | Win a game in the Marshlands biome, and on Viceroy difficulty (or higher) | Decorative Fungus (aesthetics) |
Defying the Crown | Win a game without completing any orders | 50 XP |
Devil's Bargain | Win a game after 20 villagers have died | Bone Tools cornerstone (Gain 3 Tools every time a villager leaves or dies, not listed in Cornerstone list) |
Dice with Death 1 | Win a game with one Dangerous Glade Event still active | 50 XP |
Dice with Death 2 | Win a game with two Dangerous Glade Events still active | 50 XP |
Dice with Death 3 | Win a game with three Dangerous Glade Events still active | 50 XP |
Dice with Death 4 | Win a game with four Dangerous Glade Events still active | Dullahan Warlander (trader) |
Discovery 1 | Discover 10 glades | 50 XP |
Discovery 2 | Discover 30 glades | 50 XP |
Discovery 3 | Discover 80 glades | 50 XP |
Discovery 4 | Discover 150 glades | 50 XP |
Discovery 5 | Discover 250 glades | 50 XP |
Discovery 6 | Discover 400 glades | Mole Trophy (home decoration) |
Efficient Explorer | Win a game after completing 25 Glade Events | Firekeeper's Prayer cornerstone (Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker) |
Export Expert 1 | Complete 10 trade routes | 50 XP |
Export Expert 2 | Complete 30 trade routes | 50 XP |
Export Expert 3 | Complete 80 trade routes | 50 XP |
Export Expert 4 | Complete 150 trade routes | 50 XP |
Export Expert 5 | Complete 250 trade routes | 50 XP |
Export Expert 6 | Complete 400 trade routes | Trade Contract (home decoration) |
Feeding the People | Ensure all villagers have all their Complex Food needs fulfilled simultaneously | Worker's Rations cornerstone (All workers have a +10% higher chance of producing double yieles, but they also have a +20% higher chance of consuming twice as much food during a break) |
Fertile Meadows | Win a game near the Fertile Grounds modifier | 50 XP |
First Real Expedition | Win a game in the Royal Woodlands biome, and on Settler difficulty (or higher) | 50 XP |
First Steps | Finish your first game after the tutorial | Viceroy's Quarters (fundamental upgrade) |
Fishmen Ritual Site | Win a game near the Fishmen Ritual Site modifier | Fishmen Skull (home decoration) |
Flooded Mines | Win a game near the Flooded Mines modifier | Valve (comfort) |
Forbidden Lands | Win a game near the Forbidden Lands modifier | 50 XP |
Forsaken Gods Temple | Win a game near the Forsaken Gods Temple modifier | 50 XP |
Fox Settlement | Win a game with at least 25 Foxes | Overgrown Fence (aesthetics) |
Fox Utopia | Win a game with 30 Foxes, 15 x Fox House, 1 x Tea Doctor | Overgrown Fence Corner (aesthetics) |
Frosts | Win a game near the Frosts modifier | 50 XP |
Gathering Storm | Win a game near the Gathering Storm modifier | 50 XP |
Harpy Settlement | Win a game with at least 25 Harpies | 50 XP |
Harpy Utopia | Win a game with 30 Harpies, 15 x Harpy House, 1 x Bath House | Umbrella (harmony) |
Haunted Forest | Win a game near the Haunted Forest modifier | 50 XP |