Perks: Difference between revisions

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Perks are obtained from Cornerstones, Traders, Grove Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be ombtained multiple times, increasing its effect.
Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be ombtained multiple times, increasing its effect.


If a perk is triggered at certain intervals hovering over it will show the current progress.
If a perk is triggered at certain intervals hovering over it will show the current progress.
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| [[File:Grain.png|25px]] Grain Delivery Line || +3 Grain per minute
| [[File:Grain.png|25px]] Grain Delivery Line || +3 Grain per minute
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| Hidden Reward || +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively)
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| Leather Gloves || +1 Reed production
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| [[File:Beer.png|25px]] Local Taxes || +20 Amber per 100 Ale produced
| [[File:Beer.png|25px]] Local Taxes || +20 Amber per 100 Ale produced

Revision as of 22:31, 28 October 2022

Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be ombtained multiple times, increasing its effect.

If a perk is triggered at certain intervals hovering over it will show the current progress.

Perk Effects
Advanced Fuel +25% Fuel production
Ale.png Ale Delivery Line +5 Ale per minute
Artifact 11 b.png Ancient Artifact +3 Global Resolve
Barrels.png Barrel Delivery +5 Barrels per minute
ScrollsAndBooks 60.png Beneficial Agreement +15% Trader arrival speed
Biscuit Diet +75% Biscuits double yield chance
Addons 46 b.png Blood Price Contract +10 Amber per dead villager
Bread Peels +50% Bakery production
BagsAndBoxes 66.png Builder's Pack +5 Builder carry capacity
Burned to a Crisp +20 Coal per 3 burned Blightroot Cysts
Calming the Forest -50 Hostility per 2 solved Dangerous and Forbidden Glade Events
NecromancerIcons 81 b.png Cannibalism +30 Meat when a villager dies
Tool b n 01.png Carpenter's Tools +50% Crude Workstation production
Clay.png Clay Delivery Line +3 Clay per minute
Cosmetic Specialization +1 Harpy Resolve per 70 Cosmetics produced
Crowded Caravan +2 Villagers per caravan
Dye Extractor +5 Pigment per 10 Insects produced
Brewery icon.png Efficient Brewing +50% Brewery goods
Eggs.png Egg Delivery Line +15 Eggs per minute
SGI 85.png Exploration Contract +20 Clay and +20 Reed per discovered Glade
Letters b 01.png Exploration Training +20% Glade Event rewards per 5 villagers with Brawl need fulfilled
Export Specialization +1 Yield for all Packs of Goods
Extraction Tools +1 Artifacts per 2 solved Dangerous and Forbidden Glade Events
BagsAndBoxes 58.png Families Gratitude +40 Waterskins per Reputation Point gained through Resolve
PlantFiber.png Fiber Delivery Line +15 Planet Fiber per minute
Firekeeper's Armor -50 Corruption per burned Blightroot Cyst
ScrollsAndBooks 98.png Firekeeper's Secret Techniques +25% Fuel duration
SpellBookPage09 66.png Fragrant Roots +3 Incense per 10 Roots produced
Friendly Relations +1 Global Resolve per 3 levels of Standing with other settlements (bonus is added retroactively)
Book 03 b.png Fungal Guide +1 Mushrooms production per 25 Mushrooms produced
Vegetables.png Giant Vegetables +1 Vegatables production
NecromancerIcons 18 b.png Golden Marrow +2 Amber per 20 Sea Marrow produced
Grains.png Grain Bags +1 Grain production per 25 Grain produced
Grain.png Grain Delivery Line +3 Grain per minute
Hidden Reward +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively)
Leather Gloves +1 Reed production
Beer.png Local Taxes +20 Amber per 100 Ale produced
En craft 62.png Metallurgic Proficiency +33% Production speed for Recipes with metal or ore ingredients
Grain.png Mold Supply +1 Grain production
Meat.png Nets +1 Meat production
BlueLootBox 17 b.png Pocket knives +4 Plant Fiber per 12 Vegetables produced
Axe b 01.png Reinforced Axes +40% Woodcutters' Camp production
Fabric.png Reinforced Needles +1 Fabric production
SGI 106.png Religious Settlement +1 Human Resolve per 70 Incense produced
SmallFarm icon.png Reinforced Tools +50% Small Farm goods
PlantFiber.png Rich in Fiber +1 Plant Fiber production
Book 08 b.png Sahilda's Secret Cookbook +10 Jerky per 10 Pie produced
Jerky.png Salted Jerky +1 Jerky production
Ni b 05.png Shovels +10% Road movement speed bonus
Stone.png Steel Pickaxes +1 Stone production
Clay.png Steel Shovels +1 Clay production
8538 b.png Sturdy Boots +10% Villager movement speed
Leather.png Tanning Racks +1 Leather production
SGI 160.png Thrill of Exploration +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack)
ScrollsAndBooks 23.png Trade Contract +25% Trader arrival speed
SGI 111.png Training Grounds +1 Lizard Resolve per 70 Training Gear produced
Blackberry 01 b.png Vineyard Town +1 Beaver Resolve per 70 Wine produced
SGI 100.png Well-rested Workers +10% Double yield chance from villagers with Leisure fulfilled
Crude Workstation icon.png Workstation Upgrade +50% Crude Workstation goods

Ethereal Perks

Ethereal Perks can only be obtained from Cornerstones and give +1 to all production of a certain resource at the cost of all stored fuel. If the game is unpaused the Cornerstone will disappear to avoid exploits.

Perk Effects
Yellow 29.png Woodcutter's Prayer Wood.png +1 Wood production

Gleeman's Tales

Gleeman's Tales is a perk that can be obtained if at least one Brewery building is working. It provides +3 Global Resolve.