Roots: Difference between revisions
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{{PerkSearch|search=Roots}} | {{PerkSearch|search=Roots}} | ||
{{PerkSearch|name=Hunter-Gatherers}} | |||
== Strategies == |
Revision as of 22:21, 5 February 2024
Recipes
- Small Foragers' Camp (★)
- Herb Garden (★)
- Foragers' Camp (★★)
- Hallowed Herb Garden (★★★)
ID = `[Food Raw] Roots`
Overview
Production Chain
Recipes for Roots
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★ 0:25 |
— | 1 | |
|
★ 1:00 |
— | 3 | |
|
★★ 0:17 |
— | 1 | |
|
★★★ 1:00 |
— | 9 |
Recipes with Roots as an Ingredient
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fragrant Roots | Rare | "Gain 3 <sprite name="[needs] incense"> Incense for every 10 <sprite name="[food raw] roots"> Roots produced." |
| 24 |
Steel Penknives | Rare | "+1 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
| — |
Steel Penknives | Epic | "+2 to <sprite name="[food raw] roots"> Roots production. Gain an additional <sprite name="[food raw] roots"> Roots every yield (from gathering, farming, fishing, or production)." |
| — |
Rooty Ground | Legendary | "Strange roots spread across the land. <sprite name="[mat raw] wood"> Wood production is increased by +1, but harvesting and planting are 25% slower." |
| — |
Root Delivery Line | Epic | "5 <sprite name="[food raw] roots"> Roots per minute." |
| — |
Root Delivery Line | Epic | "3 <sprite name="[food raw] roots"> Roots per minute." |
| — |
Grubbing Tools | Rare | "A set of tools designed for grubbing tree stumps. Gain 15 <sprite name="[food raw] roots"> Roots every time you discover a new glade." |
| 19 |
Spices | Epic | "<sprite name="[food raw] herbs"> Herb and <sprite name="[food raw] roots"> Root production is increased by +1 for every 75 <sprite name="[food processed] biscuits"> Biscuits produced." |
| — |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Hunter-Gatherers | Legendary | "All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp." |
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