Herbalists' Camp: Difference between revisions
From Against the Storm Official Wiki
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== Overview == | == Overview == | ||
Starting point for herbalists going out into the wild to gather {{rl|Berries}}, {{rl|Herbs}} and {{rl|Mushrooms}}. | Starting point for herbalists going out into the wild to gather {{rl|Berries}}, {{rl|Herbs}} and {{rl|Mushrooms}}. Needs to be unlocked by a Blueprint. | ||
== Production Chain == | == Production Chain == |
Revision as of 16:33, 26 January 2024
Herbalists' Camp
"An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Herbs, Berries, Mushrooms."
Specializations | ![]() | ||||
---|---|---|---|---|---|
Purpose | Gathering | ||||
Category | ![]() | ||||
Recipes | |||||
Movable | Yes | ||||
Size | 2 × 2 | ||||
Range | 8 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 14 | ||||
Build Cost |
| ||||
ID | 'Herbalist's Camp' |
Overview
Starting point for herbalists going out into the wild to gather Berries,
Herbs and
Mushrooms. Needs to be unlocked by a Blueprint.
Production Chain
Recipes in the Herbalists' Camp
Building | Efficiency | Ingredient | Product |
---|---|---|---|
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 |
Bonus Resources in the Herbalists' Camp
Berries = 40%
Berries
Herbs = 40%
Berries + 20%
Plant Fiber
Mushrooms = 40%
Insects
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)." |
| 19 ![]() |
![]() |
Epic | "+2 to <sprite name="[food raw] herbs"> Herbs production. Gain additional <sprite name="[food raw] herbs"> Herbs every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "Gain 2 <sprite name="[metal] crystalized dew"> Crystalized Dew for every 10 <sprite name="[food raw] berries"> Berries produced." |
| 23 ![]() |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)." |
| 21 ![]() |
![]() |
Epic | "+2 to <sprite name="[food raw] mushrooms"> Mushrooms production. Gain additional <sprite name="[food raw] mushrooms"> Mushrooms every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced." |
| 21 ![]() |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
![]() |
Rare | "+1 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)." |
|
![]() |
Epic | "+2 to <sprite name="[food raw] berries"> Berries production. Gain additional <sprite name="[food raw] berries"> Berries every yield (from gathering, farming, or production)." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
![]() |
Epic | "Gain 2 <sprite name="[packs] pack of provisions"> Pack of Provisions for every 10 <sprite name="[food raw] herbs"> Herbs produced." |
|