Smoldering City: Difference between revisions

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| [[File:Lizard 2.png|25px]] Lizard Utopia || Industry || Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall || 50 Experience Points || Yes
| [[File:Lizard 2.png|25px]] Lizard Utopia || Industry || Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall || 50 Experience Points || Yes
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| Devil's Bargain || Industry || Win a game after 20 villagers died
| [[File:Skull.png|25px]] Devil's Bargain || Industry || Win a game after 20 villagers died
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| High Price || Industry || Win a game after 15 villagers died, on the difficulty: Prestige 18 or higher
| [[File:Broken.png|25px]] High Price || Industry || Win a game after 15 villagers died, on the difficulty: Prestige 18 or higher
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| Homesick 1 || Industry || Win a game in 5 years or less
| [[File:Candle.png|25px]] Homesick 1 || Industry || Win a game in 5 years or less
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| Homesick 2 || Industry || Win a game in 3 years or less
| [[File:Candle.png|25px]] Homesick 2 || Industry || Win a game in 3 years or less
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| Living Matter Farmer || Industry || Win a game with 3 active pieces of Living Matter on the map (not counting clones)
| Living Matter Farmer || Industry || Win a game with 3 active pieces of Living Matter on the map (not counting clones)

Revision as of 14:43, 27 October 2022

Deeds

Deeds are tasks from the Smoldering City what will grant either 50 Experience Points or a permanent bonus when completed. Many of them will also grant an Achievement.

Deed Category Objective Reward Grants achievement
Beaver 2.png Beaver Utopia Industry Win a game with: 30 Beavers, 15 Beaver Houses, 1 Guild House Essential building: Pipe T-connector Yes
Harpy 2.png Harpy Utopia Industry Win a game with: 30 Harpies, 15 Harpy Houses, 1 Bath House Essential building: Umbrella Yes
Human 2.png Human Utopia Industry Win a game with: 30 Humans, 15 Human Houses, 1 Temple 50 Experience Points Yes
Lizard 2.png Lizard Utopia Industry Win a game with: 30 Lizards, 15 Lizard Houses, 1 Clan Hall 50 Experience Points Yes
Skull.png Devil's Bargain Industry Win a game after 20 villagers died
Broken.png High Price Industry Win a game after 15 villagers died, on the difficulty: Prestige 18 or higher
Candle.png Homesick 1 Industry Win a game in 5 years or less
Candle.png Homesick 2 Industry Win a game in 3 years or less
Living Matter Farmer Industry Win a game with 3 active pieces of Living Matter on the map (not counting clones)
Rare Technology Industry Win a game with a restored Rainpunk Foundry in your settlement
Refinery Industry Win a game with 1 Mine, 1 Smelter, 1 Smithy, on the difficulty: Veteran or higher
Serving Ale Industry Win a game with 1 Small Farm, 1 Brewery, 1 Tavern, on the difficulty: Veteran or higher
The Marketplace Industry Win a game with 50 villagers, 1 Temple, 1 Market
Tool Hoarder Industry Win a game with 50 Infused Tools in the Storage
Traveling Light Industry Win a game without taking any Embark Bonuses on difficulty: Veteran or higher
Unnecessary Burden Industry Win a game without taking any Embark Bonuses on difficulty: Prestige 10 or higher