Module:MysteriesData
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Documentation for this module may be created at Module:MysteriesData/doc
--- --- ---@module MysteriesData local MysteriesData = {} --region Dependencies local JsonUtils = require("Module:JsonUtils") --endregion --region Private constants local JSON_DATA_PAGE_1 = "Template:Simple_Seasonal_Effects_json" local JSON_DATA_PAGE_2 = "Template:Conditional_Seasonal_Effects_json" local ID_PREFIX_TO_SKIP = "_TO DELETE" -- Fields in both local INDEX_ID = "id" local INDEX_DISPLAY_NAME = "displayName" local INDEX_DESCRIPTION = "description" local INDEX_ICON = "icon" local INDEX_DIFFICULTY_COST = "difficultyCost" local INDEX_COST_LABEL = "costLabel" local INDEX_HOSTILITY_LEVEL = "hostilityLevel" local INDEX_SEASON = "season" -- Fields in Simple Seasonal Effects local INDEX_STACKS_WITH_HOSTILITY = "stacksWithHostility" local INDEX_STACKS_WITH_YEAR = "stacksWithYear" local INDEX_REMOVE_AFTER_YEAR = "removeAfterYear" local INDEX_EFFECT_ID = "effectId" local INDEX_IN_CUSTOM_MODE = "isInCustomMode" -- Fields in Conditional Seasonal Effects local INDEX_VILLAGER_PERK_ID = "villagerPerkId" local INDEX_CONDITIONS = "conditions" -- Fields in subtable local INDEX_CONDITIONS_CATEGORY_ID = "categoryId" local INDEX_CONDITIONS_CATEGORY_NAME = "categoryDisplayName" local INDEX_CONDITIONS_AMOUNT = "amount" local IS_VALID_KEY = { [INDEX_ID] = true, [INDEX_DISPLAY_NAME] = true, [INDEX_DESCRIPTION] = true, [INDEX_ICON] = true, [INDEX_DIFFICULTY_COST] = true, [INDEX_COST_LABEL] = true, [INDEX_HOSTILITY_LEVEL] = true, [INDEX_SEASON] = true, [INDEX_STACKS_WITH_HOSTILITY] = true, [INDEX_STACKS_WITH_YEAR] = true, [INDEX_REMOVE_AFTER_YEAR] = true, [INDEX_EFFECT_ID] = true, [INDEX_IN_CUSTOM_MODE] = true, [INDEX_VILLAGER_PERK_ID] = true, [INDEX_CONDITIONS] = true, } local IS_VALID_CONDITIONS_KEY = { [INDEX_CONDITIONS_CATEGORY_ID] = true, [INDEX_CONDITIONS_CATEGORY_NAME] = true, [INDEX_CONDITIONS_AMOUNT] = true, } local ERROR_MESSAGE_KEY_MISSING = "MysteriesData requires a unique key (the display name) for a Forest Mystery to get its data. Double-check what was passed as a parameter, because it was either missing, nil, or blank." local ERROR_MESSAGE_UNEXPECTED_DUPLICATE_KEY_ON_MERGE = "MysteriesData attempted to merge the two JSON data tables, however it found two records with the same key." local ERROR_MESSAGE_OBJECT_MISSING_KEY = "MysteriesData discovered a record in the data that did not contain the required field named 'displayName' that is required to uniquely identify each record. Double-check that the data has not been modified from how it was originally supplied by the developers." --endregion --region Private member variables local mysteriesData local listOfNames --endregion --region Private methods --- This method uses the member variables mysteriesData and listOfIDs --- ---@param dataTable table the data table to loop through ---@param fieldToPromoteToKey string the name of the field to use as the key local function saveRecordsByKey(dataTable, fieldToPromoteToKey) -- Store the mysteries by their ID, but also create a simple array of all IDs since we're already looping over them all. local i = #listOfNames + 1 for _, record in ipairs(dataTable) do local key = record[fieldToPromoteToKey] -- Validate the id if not key or key == "" then error(ERROR_MESSAGE_OBJECT_MISSING_KEY) else -- Skip the records that the devs have marked for deletion if string.sub(key, 1, #ID_PREFIX_TO_SKIP) ~= ID_PREFIX_TO_SKIP then -- Validate that there are no duplicate IDs in the final table. if mysteriesData[key] ~= nil then error(ERROR_MESSAGE_UNEXPECTED_DUPLICATE_KEY_ON_MERGE .. "\n id=" .. key) else -- Promote the id field to be the key. mysteriesData[key] = record listOfNames[i] = key i = i + 1 end end end end end --- Checks whether the Mysteries data has been loaded yet. If not, handles that and the post-processing necessary. --- local function loadData() -- This function gets called any time the data could need to be loaded. Just return as quickly as possible if it's already loaded. if not mysteriesData then mysteriesData = {} listOfNames = {} saveRecordsByKey(JsonUtils.convertJSONToLuaTable(JSON_DATA_PAGE_1), INDEX_DISPLAY_NAME) saveRecordsByKey(JsonUtils.convertJSONToLuaTable(JSON_DATA_PAGE_2), INDEX_DISPLAY_NAME) end end --- Retrieves exactly one mystery table from the data. --- Throws an error if the parameter is missing, nil, or empty. --- Retrieving data from outside this class should be done via the public getter methods, not by getting the entire record, so this is local. --- ---@param mysteryKey string the unique key of a Mystery ---@return table the whole table row for that Mystery local function getRecordWhereKey(mysteryKey) if not mysteryKey or "" == mysteryKey then error(ERROR_MESSAGE_KEY_MISSING) else loadData() return mysteriesData[mysteryKey] end end --- Retrieves the specified field from the specified mystery. --- Standardizes the calls from simple getters. --- Retrieving data from outside this class should be done via the public getter methods, not by getting the entire record, so this is local. --- ---@param mysteryKey string the unique key of a Mystery ---@param fieldName string the desired constant field name ---@return any the value of the field--type is not known by this method local function getFieldWhereKey(mysteryKey, fieldName) if not IS_VALID_KEY[fieldName] then return nil end local record = getRecordWhereKey(mysteryKey) if not record then return nil else return record[fieldName] or nil end end --- Retrieves the specified condition from the specified mystery. --- Standardizes the calls from simple getters. --- Retrieving data from outside this class should be done via the public getter methods, not by getting the entire record, so this is local. --- ---@param mysteryKey string the unique key of a Mystery ---@param conditionIndex number the index of the desired condition ---@return table the desired condition local function getConditionWhereID(mysteryKey, conditionIndex) local conditions = getFieldWhereKey(mysteryKey, INDEX_CONDITIONS) if not conditions then return nil else return conditions[conditionIndex] or nil end end --- Retrieves the specified condition from the specified mystery. --- Standardizes the calls from simple getters. --- Retrieving data from outside this class should be done via the public getter methods, not by getting the entire record, so this is local. --- ---@param mysteryKey string the unique key of a Mystery ---@param conditionIndex number the index of the desired condition ---@param fieldName string the desired constant field name ---@return table the desired condition local function getFieldFromConditionWhereKey(mysteryKey, conditionIndex, fieldName) if not IS_VALID_CONDITIONS_KEY[fieldName] then return nil end local condition = getConditionWhereID(mysteryKey, conditionIndex) if not condition then return nil else return condition[fieldName] or nil end end --endregion --region Public methods ---isIDValid ---@param mysteryKey string a unique identifier ---@return boolean true if there is a record with the specified name function MysteriesData.isNameValid(mysteryKey) local record = getRecordWhereKey(mysteryKey) if not record then return false else return true end end ---getID ---@param mysteryKey string the unique key of a Mystery ---@return string the coded unique identifier of the mystery function MysteriesData.getID(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_ID) end ---getName ---@param mysteryKey string the unique key of a Mystery ---@return string the name of the mystery function MysteriesData.getName(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_DISPLAY_NAME) end ---getDescription ---@param mysteryKey string the unique key of a Mystery ---@return string the description of the mystery function MysteriesData.getDescription(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_DESCRIPTION) end ---getIcon ---@param mysteryKey string the unique key of a Mystery ---@return string the icon of the mystery function MysteriesData.getIcon(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_ICON) end ---getCostDifficulty ---@param mysteryKey string the unique key of a Mystery ---@return number the difficulty cost of the mystery function MysteriesData.getCostDifficulty(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_DIFFICULTY_COST) end ---getCostLabel ---@param mysteryKey string the unique key of a Mystery ---@return string the label of the cost of the mystery function MysteriesData.getCostLabel(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_COST_LABEL) end ---getHostilityLevel ---@param mysteryKey string the unique key of a Mystery ---@return number the hostility level when the mystery kicks in function MysteriesData.getHostilityLevel(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_HOSTILITY_LEVEL) end ---getSeason ---@param mysteryKey string the unique key of a Mystery ---@return number the season when the mystery is in effect function MysteriesData.getSeason(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_SEASON) end ---isStacksWithHostility ---@param mysteryKey string the unique key of a Mystery ---@return boolean true if the mystery gets worse with higher hostility function MysteriesData.isStacksWithHostility(mysteryKey) local field = getFieldWhereKey(mysteryKey, INDEX_STACKS_WITH_HOSTILITY) if field ~= nil then return true else return false end end ---isStacksWithYear ---@param mysteryKey string the unique key of a Mystery ---@return boolean true if the mystery gets worse with each year function MysteriesData.isStacksWithYear(mysteryKey) local field = getFieldWhereKey(mysteryKey, INDEX_STACKS_WITH_YEAR) if field ~= nil then return true else return false end end ---isRemovedAfterYear ---@param mysteryKey string the unique key of a Mystery ---@return boolean true if the mystery is removed after one year function MysteriesData.isRemovedAfterYear(mysteryKey) local field = getFieldWhereKey(mysteryKey, INDEX_REMOVE_AFTER_YEAR) if field ~= nil then return true else return false end end ---getEffectID ---@param mysteryKey string the unique key of a Mystery ---@return string the identifier of the effect applied to the settlement function MysteriesData.getEffectID(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_EFFECT_ID) end ---isInCustomMode ---@param mysteryKey string the unique key of a Mystery ---@return boolean true if the mystery is available in custom mode function MysteriesData.isInCustomMode(mysteryKey) local field = getFieldWhereKey(mysteryKey, INDEX_IN_CUSTOM_MODE) if field ~= nil then return true else return false end end ---getVillagerPerkID ---@param mysteryKey string the unique key of a Mystery ---@return string the identifier of the effect applied to each villager function MysteriesData.getVillagerPerkID(mysteryKey) return getFieldWhereKey(mysteryKey, INDEX_VILLAGER_PERK_ID) end ---getNumberOfConditions ---@param mysteryKey string the unique key of a Mystery ---@return number how many conditions for the specified mystery function MysteriesData.getNumberOfConditions(mysteryKey) local conditions = getFieldWhereKey(mysteryKey, INDEX_CONDITIONS) if not conditions then return 0 else return #conditions end end ---getCategoryIDForCondition ---@param mysteryKey string the unique key of a Mystery ---@param conditionIndex number the index of the desired condition ---@return string the identifier of the category of the condition function MysteriesData.getCategoryIDForCondition(mysteryKey, conditionIndex) return getFieldFromConditionWhereKey(mysteryKey, conditionIndex, INDEX_CONDITIONS_CATEGORY_ID) end ---getCategoryNameForCondition ---@param mysteryKey string the unique key of a Mystery ---@param conditionIndex number the index of the desired condition ---@return string the name of the category of the condition function MysteriesData.getCategoryNameForCondition(mysteryKey, conditionIndex) return getFieldFromConditionWhereKey(mysteryKey, conditionIndex, INDEX_CONDITIONS_CATEGORY_ID) end ---getAmountForCondition ---@param mysteryKey string the unique key of a Mystery ---@param conditionIndex number the index of the desired condition ---@return number the number required to meet the condition function MysteriesData.getAmountForCondition(mysteryKey, conditionIndex) return getFieldFromConditionWhereKey(mysteryKey, conditionIndex, INDEX_CONDITIONS_AMOUNT) end function MysteriesData.getAllMysteryNames() loadData() return listOfNames end --endregion return MysteriesData