Module:Goodbox

From Against the Storm Official Wiki

Documentation for this module may be created at Module:Goodbox/doc

---
--- Retrieves data for the specified resource and sends the data over to the view, another template.
---
--- @module Goodbox
local Goodbox = {}



--region Dependencies

local GoodsData = require("Module:GoodsData")
local SpeciesData = mw.loadData("Module:SpeciesData")

local ControllerUtilities = require("Module:ControllerUtilities")

local ViewTemplate = "Template:Goodbox/view"

--endregion



--region Private constants

local ARG_NAME = "name"

local PARAM_TITLE = "title"
local PARAM_SUBTITLE = "subtitle"
local PARAM_DESCRIPTION = "description"
local PARAM_ICON_FILENAME = "iconfilename"
local PARAM_PREFERENCES = "preferences"
local PARAM_RECIPES = "recipes"
local PARAM_BURN_TIME = "burntime"
local PARAM_SELL_VALUE = "sellvalue"
local PARAM_SELL_VALUE_AFTER_PRESTIGE_PENALTY = "sellvaluep10"
local PARAM_BUY_VALUE = "buyvalue"
local PARAM_ID = "id"

--endregion



--region Private methods

---renderPreferences takes the ID of a resource and looks up what species prefers it to satisfy one of their needs, calls external view templates to convert those species into usable content strings for display, and returns those strings concatenated together for display by the calling scope.
---@param id string the unique ID of the resource
---@return string a content string ready for display
local function renderPreferences(id)

    local frame = mw.getCurrentFrame()
    local goodName = GoodsData.getGoodNameByID(id)

    local concatenatedStrings = ""
    for speciesID, species in pairs(SpeciesData.species) do
        for _, need in ipairs(species[SpeciesData.NEEDS]) do

            if need[SpeciesData.NEED_NAME] == goodName then

                local speciesString = frame:expandTemplate{
                    title = "Species_link/view",
                    args = {
                        ["iconfilename"] = species[SpeciesData.ICON_FILENAME] .. ".png",
                        ["name"] = speciesID,
                        ["iconsize"] = "medium",
                        ["display"] = "notext",
                    }, }

                -- Separate multiple entries with a space
                if #concatenatedStrings > 1 then
                    concatenatedStrings = concatenatedStrings .. " "
                end

                concatenatedStrings = concatenatedStrings .. speciesString
            end

        end
    end

    if #concatenatedStrings < 1 then
        return nil
    end

    return concatenatedStrings
end



-- Building interface:
-- getCategory
-- getCityScore
-- getConstructionCosts (as [goodName] = stack size)
-- getConstructionTime
-- getDescription
-- getIcon
-- isMovable
-- getName
-- getNumberOfWorkplaces
-- getSize (as "X x Y")
-- getStorage
local function buildViewParameters(id)

    local frame = mw.getCurrentFrame()

    local viewParameters = {}
    viewParameters[PARAM_TITLE] = GoodsData.getName(id)
    viewParameters[PARAM_SUBTITLE] = GoodsData.getCategory(id)
    viewParameters[PARAM_DESCRIPTION] = ControllerUtilities.findAndReplaceSpriteTagsWithFiles(GoodsData.getDescription(id), frame)
    viewParameters[PARAM_ICON_FILENAME] = GoodsData.getIcon(id)
    viewParameters[PARAM_PREFERENCES] = renderPreferences(id)
    viewParameters[PARAM_RECIPES] = frame:expandTemplate{ title = "Recipe", args = { ["product"] = GoodsData.getName(id), ["display"] = "list", }, }
    local burnTime = GoodsData.getBurnTime(id) or 0
    local timeString = string.format( "%02d:%02d", math.floor(burnTime/60), math.fmod(burnTime, 60) )
    viewParameters[PARAM_BURN_TIME] = burnTime ~= 0 and timeString
    viewParameters[PARAM_SELL_VALUE] = GoodsData.getSellValue(id)
    viewParameters[PARAM_SELL_VALUE_AFTER_PRESTIGE_PENALTY] = GoodsData.getSellValueAfterPrestigePenalty(id)
    viewParameters[PARAM_BUY_VALUE] = GoodsData.getBuyValue(id)
    viewParameters[PARAM_ID] = id

    -- Augment the subtitle according to preferences. This is hard-code-y, but it's simple and won't break if the categories change, it'll just get skipped.
    if viewParameters[PARAM_PREFERENCES] then
        if viewParameters[PARAM_SUBTITLE] == "Food" then
            viewParameters[PARAM_SUBTITLE] = "Food (Complex Food)"
        else
            if viewParameters[PARAM_SUBTITLE] == "Consumable Items" then
                viewParameters[PARAM_SUBTITLE] = "Consumable Items (Service Goods)"
            end
        end
    end

    return viewParameters
end



---findBoxData
--- Handles data only, does not interface with the view.
---@param name string the name of the resource about which to retrieve data
---@return table the essential data about the resource extracted
local function findBoxData(name)

    local id = GoodsData.getGoodID(name)
    if not id then
        error("No resource found with name: " .. name .. ".")
    end

    local viewParameters = buildViewParameters(id)
    if not viewParameters then
        error("No resource found with name: " .. name .. ".")
    end

    return viewParameters
end

--endregion



--region Public methods

---main
--- For calling from Template:Goodbox. After handling the frame, forwards control to the primary method, findBoxData, then calls the view template with the compiled box data. Does not interface with any data modules.
---
---@param frame table the calling template's context
---@return string wiki markup, constructed with the template view
function Goodbox.main(frame)

    local name = frame.args[ARG_NAME]
    if not name then
        error("You must specify the name of the good or resource. Please see the template documentation for how to use the parameters.")
    end

    local viewParameters = findBoxData(name)

    return frame:expandTemplate{ title = ViewTemplate, args = viewParameters }
end

--endregion

return Goodbox