Animations

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Revision as of 08:01, 21 June 2023 by workers-resources-fandom>Mrd.escher (Created page with "==How do I make this thing move?== ===Q: Can I create animations for my models? How do I do that? Is it implemented yet?=== A: The dev has provided a [https://www.dropbox.com/sh/xuyrj0he24rgzz4/AACL2yws9pCVIHt4fvho2m7ga?dl=0 blender plugin] which you can find from the link. A lot of buildings and vehicles can now be animated in various ways. ---- ===Q: How do i animate something in blender?=== A: Here is how to make an example animation of a cube:<br/> create the cube an...")
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How do I make this thing move?

Q: Can I create animations for my models? How do I do that? Is it implemented yet?

A: The dev has provided a blender plugin which you can find from the link. A lot of buildings and vehicles can now be animated in various ways.


Q: How do i animate something in blender?

A: Here is how to make an example animation of a cube:
create the cube and an armature bone
Give the cube a vertex group and make sure the vertices of the cube are assigned to the group
then parent the cube to the armature "with empty groups"
if the bone name and the vertex group name are different, this action will create a new vertex group in the object with the name of the bone
in this case, this vertex group will be empty. You need to assign the vertices to this group
if the names of the bone and the vertex group match this will not happen
(this is what it means by "empty groups")
as long as the object has vertices assigned to a vertex group with the same name as a bone, it should work