Maps: Difference between revisions

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Also has a blank variant where there are no buildings.
Also has a blank variant where there are no buildings.


== Asian map ==
== Biomes DLC maps ==
Can have up to ~28000 starting population. Towns have Asian architecture and temples. Also has a blank variant where there are no buildings.
All maps from the Biomes DLC also have a blank variant where there are no buildings.


== Arabic map ==
=== Asian ===
Can have up to ~16000 starting population. Towns have Arabic architecture and mosques. Also has a blank variant where there are no buildings.
Can have up to ~28000 starting population. Towns have Asian architecture and temples. Brave the monsoons of the tropics, where road conditions will suffer under the immense pressure of precipitation. Traffic and transportation will be slow-going, and as a result you must plan around the reduced flow of industry and commerce alike.


== Siberian map ==
=== Arabic ===
Can have up to ~15000 starting population. Towns have Siberian architecture and Siberian churches. Also has a blank variant where there are no buildings.
Can have up to ~16000 starting population. Towns have Arabic architecture and mosques. Contend with limited access to trees in the desert and the resulting demand for localized logging around the minimally available wet soil. Prepare for the logistical challenges of long distance hauling, whether from distant oases or foreign trade.
 
=== Siberian ===
Can have up to ~15000 starting population. Towns have Siberian architecture and Siberian churches. Brace for longer, harsher winters in the tundras by investing more heavily in the appropriate sectors – a shorter farming season strains your agricultural sector as heating services struggle in the frigid climate.
[[File:Siberian map.png]]
[[File:Siberian map.png]]

Revision as of 21:11, 9 December 2024

A New Republic is Born

Cannot have a starting population. A New Republic is Born.png

Soviet Revolution

Can have up to ~9500 starting population. Unlike other maps, Soviet Revolution starts with a number of buildable buildings scattered around the map: 6 small fields, 11 big fields, 5 monuments, 2 road vehicle depots, 2 parking lots, 1 fire station (with 1 Mi6 helicopter), 1 gas station (with 30 tons of fuel), 1 technical services (with 4 snowplows, 2 sewage cisterns and 2 water cisterns). Soviet Revolution.png

Flatland with hills

Cannot have starting population. Flatland with hills.png

Slovakia

Can have up to ~34000 starting population.

Eastern Europe medium hills

Can have up to ~16000 starting population.

Also has a blank variant where there are no buildings.

Biomes DLC maps

All maps from the Biomes DLC also have a blank variant where there are no buildings.

Asian

Can have up to ~28000 starting population. Towns have Asian architecture and temples. Brave the monsoons of the tropics, where road conditions will suffer under the immense pressure of precipitation. Traffic and transportation will be slow-going, and as a result you must plan around the reduced flow of industry and commerce alike.

Arabic

Can have up to ~16000 starting population. Towns have Arabic architecture and mosques. Contend with limited access to trees in the desert and the resulting demand for localized logging around the minimally available wet soil. Prepare for the logistical challenges of long distance hauling, whether from distant oases or foreign trade.

Siberian

Can have up to ~15000 starting population. Towns have Siberian architecture and Siberian churches. Brace for longer, harsher winters in the tundras by investing more heavily in the appropriate sectors – a shorter farming season strains your agricultural sector as heating services struggle in the frigid climate. Siberian map.png