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''Note'': "Undecided" is not a playable faction, but rather maps the ideology of those who are on the fence about the aliens. | ''Note'': "Undecided" is not a playable faction, but rather maps the ideology of those who are on the fence about the aliens. | ||
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Revision as of 02:52, 19 September 2022
Nature of the Factions
The 'players' (human and AI) in the game are called "factions." The human factions are defined by their ideologies in dealing with the aliens.
Players in most grand strategy / 4x games lead independent polities -- a nation, a unified planet or empire. Terra Invicta, however, starts with the assumption that existing human institutions cannot work together to address the alien arrival in any meaningful way without a guiding ideology that is provided by the (human and AI) players. These players will seek to invest in and control various nations and other institutions, which have key resources needed for the factions to achieve their objectives.
Each faction is led by a small team of councilors, who travel around the world and, as the campaign develops, into space. These can be diplomats, spies, military commanders, tycoons, even celebrities and criminals. They vie for influence in the world's nations, investigate alien landings, and hunt councilors from other factions. The player may also direct national armies, build space stations and surface habitats, and command space warships in battle.
In Terra Invicta, you choose among one of seven human factions and play as the faction itself. While narrative moments may treat you the player as an individual, you're not a character in any gameplay sense.
Playable Factions List
The Resistance works to form an alliance of nations to mount a coordinated defense. Led by Commander Fiona Ayouade.
Humanity First vows to exterminate the aliens alongside any who sympathize with them. Led by Colonel Hanse Castillo.
The Servants worship the aliens and believe they will solve all the troubles of the world. Led by Superior Judith Howell.
The Protectorate advocates negotiated surrender as the only means to avoid annihilation. Led by Commissioner Kiran Banerjee.
The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance. Led by Chancellor Li Qingzhao.
The Initiative seeks to profit from the chaos and destruction. Led by Chairman Soren Van Wyk.
Project Exodus plans to build a massive starship and flee the Solar System. Led by Director Khalid Al-Ashgar.
The Aliens
The Aliens are a non-playable faction. They have unknown origins and agenda, which will be revealed as the game progressed.
WARNING: The page on The Aliens contains serious spoilers.
Faction Ideology Diagram
Note: "Undecided" is not a playable faction, but rather maps the ideology of those who are on the fence about the aliens.
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