Factions: Difference between revisions

From Terra Invicta Official Wiki
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Nations that are in conflict or at war with each other will reject trade negotiations.
Nations that are in conflict or at war with each other will reject trade negotiations.


== Playable Factions List ==
== Factions List ==
There are eight factions in Terra Invicta. Only the 7 human factions are playable.
{| class="wikitable"
{| class="wikitable"
! Faction !! Leader !! Objective
! Faction !! Leader !! Objective
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| [[File:Khalid.JPG|40px]] Khalid Al-Ashgar
| [[File:Khalid.JPG|40px]] Khalid Al-Ashgar
| Escape the aliens by sending humans to other stars
| Escape the aliens by sending humans to other stars
|-
| [[File:FAC CooperateCouncil 128.png|40px]] The Academy
| [[File:Qingzhao.JPG|40px]] Li Qingzhao
| Convince the aliens that we are equal
|-
| [[File:FAC DestroyCouncil 128.png|40px]] Humanity First
| [[File:Hanse.JPG|40px]] Hanse Castillo
| Eradicate the aliens and all who support them
|-
| [[File:FAC AppeaseCouncil 128.png|40px]] The Protectorate
|}
|}


[[Humanity First]] vows to exterminate the aliens alongside any who sympathize with them.  Led by [[Colonel Hanse Castillo]].
[[The Protectorate]] advocates negotiated surrender as the only means to avoid annihilation.  Led by [[Commissioner Kiran Banerjee]].
 
[[The Protectorate]] advocates negotiated surrender as the only means to avoid annihilation.  Led by [[Commissioner Kiran Banerjee]].
 
[[The Academy]] hopes the alien arrival heralds the opportunity to form an interstellar alliance.  Led by [[Chancellor Li Qingzhao]].


== The Aliens ==
== The Aliens ==

Revision as of 16:26, 7 October 2022

Goals and starting relations of all factions

With the nations of Earth unable to reach consensus on how to approach the alien arrival on their own, covert transnational factions of like-minded people have become the dominant players in world affairs. Each is driven by an ideology on how to address alien activities on Earth. These factions will seek to invest in and control the governments of Earth to advance their goals. You are leading one of these factions.

The inner leadership circle of each faction is its council. Councilors will go on missions to help you gain power over Earth's nations and discover the aliens' goals on Earth. Factions also may gain control over armies, and as the story progresses, they may build habitats and fleets in space.

Factions cannot be entirely eliminated in Terra Invicta. They have emerged from the beliefs of the people of Earth. People can be swayed and organizational structures removed, but ideas can't fully die. What matters is how much power the people holding those ideologies possess.

During the campaign, each faction will have one or more objectives to fulfill at any given time. Completing objectives will lead to uncovering information about the aliens and their true purpose in our Solar System. Objectives can also unlock special research projects and orgs for a faction.

By using the Contact mission on a councilor from another faction, a councilor may initiate trade discussions with the leader of that faction. Successful trades can serve to lower hostility between factions.

Trade Negotiations

Factions can begin trade negotiations with each other by using the Contact mission. They may trade resources, orgs, control points or council engineering projects. They can also form non-aggression pacts, which prevents two factions from using hostile missions or the declare war policy against each other's councilors and nations.

Nations that are in conflict or at war with each other will reject trade negotiations.

Factions List

There are eight factions in Terra Invicta. Only the 7 human factions are playable.

Faction Leader Objective
FAC ResistCouncil 128.png The Resistance Fiona.JPG Fiona Ayouade Protect humanity by resisting the alien invasion
FAC SubmitCouncil 128.png The Servants Judith.JPG Judith Howell Support the aliens by any means necessary
FAC ExploitCouncil 128.png The Initiative Soren.JPG Soren Van Wyk Exploit the alien arrival to gain power
FAC EscapeCouncil 128.png Project Exodus Khalid.JPG Khalid Al-Ashgar Escape the aliens by sending humans to other stars
FAC CooperateCouncil 128.png The Academy Qingzhao.JPG Li Qingzhao Convince the aliens that we are equal
FAC DestroyCouncil 128.png Humanity First Hanse.JPG Hanse Castillo Eradicate the aliens and all who support them
FAC AppeaseCouncil 128.png The Protectorate

The Protectorate advocates negotiated surrender as the only means to avoid annihilation. Led by Commissioner Kiran Banerjee.

The Aliens

The Aliens are a non-playable faction. They have unknown origins and agenda, which will be revealed as the game progressed.

WARNING: The page on The Aliens contains serious spoilers.

Ideology

The ideological difference determines how hostile factions will be to each other and how much they will be affected by a nation's population having different beliefs.

Idealist


Cynical
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤPro-Alian ← → Anti-Alien
FAC SubmitCouncil 128.png The Servants FAC CooperateCouncil 128.png The Academy FAC EscapeCouncil 128.png Project Exodus
‎‎‎‎‎‎‎‎ㅤ
FAC AlienCouncil 128.png Aliens Undecided FAC ResistCouncil 128.png The Resistance
FAC AppeaseCouncil 128.png The Protectorate FAC DestroyCouncil 128.png Humanity First
FAC ExploitCouncil 128.png The Initiative