Factions: Difference between revisions
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! Faction !! Leader !! Objective | ! Faction !! Leader !! Objective | ||
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| [[File:FAC ResistCouncil 128.png| | | [[File:FAC ResistCouncil 128.png|80px]] The Resistance | ||
| [[File:F AFR 04 icon.png| | | [[File:F AFR 04 icon.png|80px]] Commander Fiona Ayouade | ||
| Protect humanity by resisting the alien invasion | | Protect humanity by resisting the alien invasion | ||
|- | |- | ||
| [[File:FAC SubmitCouncil 128.png| | | [[File:FAC SubmitCouncil 128.png|80px]] The Servants | ||
| [[File:F EUR 06 icon.png| | | [[File:F EUR 06 icon.png|80px]] Superior Judith Howell | ||
| Support the aliens by any means necessary | | Support the aliens by any means necessary | ||
|- | |- | ||
| [[File:FAC ExploitCouncil 128.png| | | [[File:FAC ExploitCouncil 128.png|80px]] The Initiative | ||
| [[File:M EUR 06 icon.png| | | [[File:M EUR 06 icon.png|80px]] Chairman Soren Van Wyk | ||
| Exploit the alien arrival to gain power | | Exploit the alien arrival to gain power | ||
|- | |- | ||
| [[File:FAC EscapeCouncil 128.png| | | [[File:FAC EscapeCouncil 128.png|80px]] Project Exodus | ||
| [[File:M ASI 11 icon.png| | | [[File:M ASI 11 icon.png|80px]] Director Khalid Al-Ashgar | ||
| Escape the aliens by sending humans to other stars | | Escape the aliens by sending humans to other stars | ||
|- | |- | ||
| [[File:FAC CooperateCouncil 128.png| | | [[File:FAC CooperateCouncil 128.png|80px]] The Academy | ||
| [[File:F EAS 06 icon.png| | | [[File:F EAS 06 icon.png|80px]] Chancellor Li Qingzhao | ||
| Convince the aliens that we are equal | | Convince the aliens that we are equal | ||
|- | |- | ||
| [[File:FAC DestroyCouncil 128.png| | | [[File:FAC DestroyCouncil 128.png|80px]] Humanity First | ||
| [[File:M HIS 03 icon.png| | | [[File:M HIS 03 icon.png|80px]] Colonel Hanse Castillo | ||
| Eradicate the aliens and all who support them | | Eradicate the aliens and all who support them | ||
|- | |- | ||
| [[File:FAC AppeaseCouncil 128.png| | | [[File:FAC AppeaseCouncil 128.png|80px]] The Protectorate | ||
| [[File:M ASI 12 icon.png| | | [[File:M ASI 12 icon.png|80px]] Commissioner Kiran Banerjee | ||
| Protect humanity by appeasing the aliens | | Protect humanity by appeasing the aliens | ||
|} | |} |
Revision as of 16:39, 7 October 2022
With the nations of Earth unable to reach consensus on how to approach the alien arrival on their own, covert transnational factions of like-minded people have become the dominant players in world affairs. Each is driven by an ideology on how to address alien activities on Earth. These factions will seek to invest in and control the governments of Earth to advance their goals. You are leading one of these factions.
The inner leadership circle of each faction is its council. Councilors will go on missions to help you gain power over Earth's nations and discover the aliens' goals on Earth. Factions also may gain control over armies, and as the story progresses, they may build habitats and fleets in space.
Factions cannot be entirely eliminated in Terra Invicta. They have emerged from the beliefs of the people of Earth. People can be swayed and organizational structures removed, but ideas can't fully die. What matters is how much power the people holding those ideologies possess.
During the campaign, each faction will have one or more objectives to fulfill at any given time. Completing objectives will lead to uncovering information about the aliens and their true purpose in our Solar System. Objectives can also unlock special research projects and orgs for a faction.
By using the Contact mission on a councilor from another faction, a councilor may initiate trade discussions with the leader of that faction. Successful trades can serve to lower hostility between factions.
Trade Negotiations
Factions can begin trade negotiations with each other by using the Contact mission. They may trade resources, orgs, control points or council engineering projects. They can also form non-aggression pacts, which prevents two factions from using hostile missions or the declare war policy against each other's councilors and nations.
Nations that are in conflict or at war with each other will reject trade negotiations.
Factions List
There are eight factions in Terra Invicta. Only the 7 human factions are playable.
The Aliens
The Aliens are a non-playable faction. They have unknown origins and agenda, which will be revealed as the game progressed.
WARNING: The page on The Aliens contains serious spoilers.
Ideology
The ideological difference determines how hostile factions will be to each other and how much they will be affected by a nation's population having different beliefs.
Idealist ↑ ↓ Cynical |
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤPro-Alian ← → Anti-Alien | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
The Servants | The Academy | Project Exodus | |||||||||
ㅤ | |||||||||||
Aliens | Undecided | The Resistance | |||||||||
The Protectorate | Humanity First | ||||||||||
The Initiative |