Orgs: Difference between revisions
Line 22: | Line 22: | ||
| ★ | | ★ | ||
| -10 Money<br>+1 Ops | | -10 Money<br>+1 Ops | ||
| +2 Espionage<br>+1 | | +2 Espionage<br>+1 Investigation<br>+1 Security | ||
| Detain Councilor<br>Investigate Councilor<br>Surveil Location | | Detain Councilor<br>Investigate Councilor<br>Surveil Location | ||
| 120 Influence | | 120 Influence | ||
Line 30: | Line 30: | ||
| ★ | | ★ | ||
| -10 Money<br>+1 Ops | | -10 Money<br>+1 Ops | ||
| +1 Espionage<br>+1 | | +1 Espionage<br>+1 Investigation<br>+1 Security | ||
| Extract Councilor<br>Investigate Councilor<br>Surveil Location | | Extract Councilor<br>Investigate Councilor<br>Surveil Location | ||
| 100 Influence | |||
| Sydney | |||
|- | |||
| [[File:Org ASIO.png|70px]] Australian Security Intelligence Organization | |||
| ★ | |||
| -4 Money<br>+1 Ops | |||
| +2 Investigation<br>+2 Security | |||
| Investigate Alien Activity<br>Surveil Location | |||
| 100 Influence | |||
| Sydney | |||
|- | |||
| [[File:Org AusSD.png|70px]] Australian Signals Directorate | |||
| ★ | |||
| -4 Money | |||
| +1 Espionage<br>+2 Investigation | |||
| Surveil Location | |||
| 100 Influence | | 100 Influence | ||
| Sydney | | Sydney | ||
Line 46: | Line 62: | ||
| ★ | | ★ | ||
| -18 Money<br>+1 Ops | | -18 Money<br>+1 Ops | ||
| +1 Espionage<br>+1 | | +1 Espionage<br>+1 Investigation<br>+1 Security | ||
| Investigate Councilor<br>Surveil Location | | Investigate Councilor<br>Surveil Location | ||
| 70 Influence | | 70 Influence | ||
| Toronto | |||
|- | |||
| [[File:Org CSEC.png|70px]] Communications Security Establishment | |||
| ★ | |||
| -5 Money | |||
| +1 Espionage<br>+1 Investigation | |||
| Surveil Location | |||
| 100 Influence | |||
| Toronto | | Toronto | ||
|- | |- | ||
Line 54: | Line 78: | ||
| ★ | | ★ | ||
| -10 Money<br>+1 Ops | | -10 Money<br>+1 Ops | ||
| +1 Espionage<br>+1 | | +1 Espionage<br>+1 Investigation<br>+2 Security | ||
| Investigate Councilor<br>Surveil Location | | Investigate Councilor<br>Surveil Location | ||
| 120 Influence | | 120 Influence | ||
| Cairo | | Cairo | ||
|- | |||
| [[File:Org EgyptianIntelligence.png|70px]] Joint Task Force 2 | |||
| ★ | |||
| -2 Money<br>+1 Ops | |||
| +1 Command<br>+1 Security | |||
| Assault Alien Asset<br>Extract Councilor<br>Protect Target | |||
| 100 Influence | |||
| Toronto | |||
|- | |- | ||
| [[File:Org TurkishIntelligence.png|70px]] Milli Istihbarat Teskilati | | [[File:Org TurkishIntelligence.png|70px]] Milli Istihbarat Teskilati | ||
Line 168: | Line 200: | ||
| +2 Espionage<br>+2 investigation<br>+1 Security | | +2 Espionage<br>+2 investigation<br>+1 Security | ||
| Crackdown<br>Detain Councilor<br>Investigate Councilor<br>Surveil Location | | Crackdown<br>Detain Councilor<br>Investigate Councilor<br>Surveil Location | ||
| 250 Influence | |||
| Paris | |||
|- | |||
| [[File:Org DGSI.png|70px]] Directorate General for Internal Security | |||
| ★★ | |||
| -10 Money<br>+1 Ops | |||
| +3 investigation | |||
| Detain Councilor<br>Investigate Alien Activity<br>Surveil Location | |||
| 250 Influence | | 250 Influence | ||
| Paris | | Paris | ||
Line 289: | Line 329: | ||
| Assault Alien Asset<br>Detain Councilor<br>Extract Councilor | | Assault Alien Asset<br>Detain Councilor<br>Extract Councilor | ||
| 200 Influence | | 200 Influence | ||
| London | |||
|- | |||
| [[File:Org UKSpecialBoatService.png|70px]] Special Boat Service | |||
| ★★ | |||
| -1 Money<br>+1 Ops | |||
| +1 Command<br>+2 Security | |||
| Assault Alien Asset<br>Extract Councilor<br>Protect Target | |||
| 100 Influence | |||
| London | | London | ||
|- | |- |
Revision as of 08:49, 5 October 2022
Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a councilor may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction's investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.
Most orgs become available on a faction's exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the hostile takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.
Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.
Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.
Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.
Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor's org capacity. If a councilor is detained, all orgs are made inactive.
National Orgs
National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.
Government Orgs
Government Orgs can be purchased by councilors with the Government trait.
Criminal Record Orgs
Criminal Record Orgs are Government Orgs that can't purchased by councilors with the Criminal trait.
Criminal Orgs
Criminal Orgs can be purchased by councilors with the Criminal trait.
Sociopath Orgs
Sociopath Orgs can be purchased by councilors with the Sociopath trait.
NGO Orgs
NGO Orgs are organizations that can be purchased by anyone and anywhere.