Orgs: Difference between revisions
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! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Unlocked Missions !! Cost !! Region | ! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Unlocked Missions !! Cost !! Region | ||
|- | |- | ||
| Arma dei Carabinieri | | [[File:Org Carabinieri.png|70px]] Arma dei Carabinieri | ||
| ★★ | | ★★ | ||
| -2 Money<br>+1 Ops | | -2 Money<br>+1 Ops | ||
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| Rome | | Rome | ||
|- | |- | ||
| Brookhaven National Laboratory | | [[File:Org BrookhavenNationalLaboratory.png|70px]] Brookhaven National Laboratory | ||
| ★★ | | ★★ | ||
| -14 Money<br>+20 Research<br>+5% Energy Research | | -14 Money<br>+20 Research<br>+5% Energy Research | ||
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| New York | | New York | ||
|- | |- | ||
| Drug Enforcement Agency | | [[File:Org DEA.png|70px]] Drug Enforcement Agency | ||
| ★★ | | ★★ | ||
| -85 Money<br>+1 Ops | | -85 Money<br>+1 Ops | ||
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| Washington | | Washington | ||
|- | |- | ||
| GSG 9 der Bundespolizei | | [[File:Org GSG9.png|70px]] GSG 9 der Bundespolizei | ||
| ★★ | | ★★ | ||
| -2 Money<br>+1 Ops | | -2 Money<br>+1 Ops | ||
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| Berlin | | Berlin | ||
|- | |- | ||
| Interpol | | [[File:Org Interpol.png|70px]] Interpol | ||
| ★★ | | ★★ | ||
| -4 Money<br>+1 Ops | | -4 Money<br>+1 Ops | ||
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| Paris | | Paris | ||
|- | |- | ||
| Federal Bureau of Investigation | | [[File:Org FBI.png|70px]] Federal Bureau of Investigation | ||
| ★★★ | | ★★★ | ||
| -250 Money<br>+3 Ops | | -250 Money<br>+3 Ops | ||
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| Washington | | Washington | ||
|- | |- | ||
| Jet Propulsion Laboratory | | [[File:Org JPL.png|70px]] Jet Propulsion Laboratory | ||
| ★★★ | | ★★★ | ||
| -45 Money<br>+40 Research<br>+1 Mission Control<br>+1% Knowledge<br>+3% Spaceflight Program<br>+10% Space Science Research | | -45 Money<br>+40 Research<br>+1 Mission Control<br>+1% Knowledge<br>+3% Spaceflight Program<br>+10% Space Science Research | ||
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| California | | California | ||
|- | |- | ||
| Lawrence Livermore National Laboratory | | [[File:Org LLNL.png|70px]] Lawrence Livermore National Laboratory | ||
| ★★★ | | ★★★ | ||
| -41 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | | -41 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | ||
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| California | | California | ||
|- | |- | ||
| Los Alamos National Laboratory | | [[File:Org lanl.png|70px]] Los Alamos National Laboratory | ||
| ★★★ | | ★★★ | ||
| -81 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | | -81 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | ||
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| Denver | | Denver | ||
|- | |- | ||
| Sandia National Laboratories | | [[File:Org SandiaNationalLaboratories.png|70px]] Sandia National Laboratories | ||
| ★★★ | | ★★★ | ||
| -100 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | | -100 Money<br>+35 Research<br>+2% Military<br>+10% Energy Research | ||
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| Denver | | Denver | ||
|- | |- | ||
| Secret Service | | [[File:Org USSS.png|70px]] Secret Service | ||
| ★★★ | | ★★★ | ||
| -62 Money<br>+1 Ops | | -62 Money<br>+1 Ops |
Revision as of 12:07, 4 October 2022
Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a councilor may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction's investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.
Most orgs become available on a faction's exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the hostile takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.
Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.
Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.
Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.
Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor's org capacity. If a councilor is detained, all orgs are made inactive.
National Orgs
National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.
Government Orgs
Government Orgs can purchased by councilors with the Government trait.
Investigation Orgs
Investigation Orgs are Government Orgs that can't purchased by councilors with the Criminal trait.
Criminal Orgs
Criminal Orgs can purchased by councilors with the Criminal trait.
Sociopath Orgs
Sociopath Orgs can purchased by councilors with the Sociopath trait.