Events

Story Events
Story Events will take place a month after certain story conditions are met:
 * One Humanity? takes place within the first two weeks. It will grant all nations 1 Cohesion.
 * U.N. Security Council Meets takes place within the first two weeks. It will give each faction a choice between remaining in shadows, quietly steering support (+25 influence, small Public Opinion boost everywhere, reveals the faction's motives to other factions) and delivering their menifesto (+50 Influence, moderate Public Opinion boost everywhere, reveals the faction's motives and councilors to other factions).
 * Select Management Team takes place within the first two weeks. It will give each faction a choice between 4 permanent bonuses to priority investments: +10% Economy, +5% Spaceflight Program and Boost, +5% Military and Build Army, +5% Welfare and Knowledge.
 * Select Advisory Team takes place within the first two weeks. It will give each faction a choice between 4 permanent bonuses to monthly income: +3 Influence, +15 Research, +3 Ops, +10 Money.
 * Objective Complete - Alien Crash takes place for every faction that investigates the its first crash site. It will grant 20 Influence and 20 Research.
 * The New Normal takes place on 1st February 2023. Afterwards the mission assignment phase will only take place every 2 weeks.
 * They Have Not Come In Peace takes place the month after researching the Deep System Skywatch global research. The Academy will suffer a massive loss of Public Opinion and half of their Control Points will suffer a Crackdown effect. All nations with Cohesion above 5 will gain 1 Cohesion. All nations with Cohesion below 5 will lose 1 Cohesion.

Optional Events
Optional Events will take place a month after certain optional conditions are met:
 * Space Morgul Benefactor will grant each faction the choice between unlocking the faction's unique space org or gaining 10 Boost. It has the following requireemnts:
 * Faction finished the Alien Operations council engineering project
 * Faction has at least 5 Control Points
 * Faction's Boost income is 0 or 0.01.

Random Events
Random Events can take place at any point.


 * Missile Test


 * Anti Satellite Test


 * Lucky Strike A random ground based hab will get a 25% increase in base resource yields. If your collective science rating between all councilors is 25 or more, gain the option to try to make it a 50% chance instead.


 * COUNTRY Develops Super Crop A random country will invent a new super food. Default option gives +1% GDP. Second option allows for spending large sum of funds and some influence for a +2% GDP gain and public opinion. A third option, available only if ???, allows the player exploit this new food for profit, granting a lump sum of money and inequality.  can someone find out what the last option needs?

Climate Change Events
Climate Change Events can only take place once the Global Temperature Anomaly rises or falls after a certain threshold.