Religion

From Old World Official Wiki
Revision as of 21:19, 12 March 2023 by Kami-sama (talk | contribs)

Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits. Cities that follow a Religion will gain a yield bonus of 2 YIELD CULTURE.png Culture. There are two types of religions in Old World: Pagan Religions and World Religions.

  • Pagan Religions are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread and do not have Disciples and Theologies.
  • World Religions can be founded once certain requirements are met. Pagan Religions can spread and have Disciples and Theologies.
World Religion Founding Requirements
RELIGION CHRISTIANITY.png Christianity Metaphysics
12 Citizens
1 Owned Jewish City
2 Global Jewish Cities
RELIGION JUDAISM.png Judaism Labor Force
2 Ranchers
RELIGION MANICHAEISM.png Manichaeism Monasticism
2 Global Christian Cities
2 Global Zoroastrian Cities
RELIGION ZOROASTRIANISM.png Zoroastrianism 2 Acolytes