Technology

From Old World Official Wiki

Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the TRAIT SCHOLAR.png Scholar archetype will be able to redraw once per year.

Tech tree

Tech Tree.png

List of technologies

Tier 1 technologies

Tier 1 technologies cost 100 YIELD SCIENCE.png Science.

Technology Unlocks
Ironworking Unit: Warrior
Stonecutting Unlocks: Fort, Quarry
Bonus Card: Stone Boost
Trapping Unlocks: Camp
Unit: Slinger
Divination Unlocks: Shrine
Administration Unlocks: Granary
Project: Treasury I
Bonus Card: Free Worker

Tier 2 technologies

Tier 2 technologies cost 120 YIELD SCIENCE.png Science.

Technology Unlocks
Labor Force Unlocks: Road, Slavery, Freedom
Theology: Revelation
Husbandry Unlocks: Pasture
Bonus Card: Food Boost
Drama Unlocks: Music, Odeon
Theology: Gnosticism
Bonus Card: Free Settler
Polis Unlocks: Ask to declare War, Hamlet
Project: Walls
Military Drill Unlocks: Rally Troops, Barracks
Aristocracy Unlocks: Ambassador, Centralization, Vassalage
Bonus Card: Border Boost
Rhetoric Unlocks: Epics, Exploration
Project: Forum I
Theology: Dualism

Tier 3 technologies

Tier 3 technologies cost 200 YIELD SCIENCE.png Science.

Technology Unlocks
Navigation Unlocks: Scout Automation
Law: Colonies, Serfdom
Unit: Bireme
Bonus Card: Free Bireme
Phalanx Unit: Spearman
Bonus Card: Orders Boost
Spoked Wheel Unlocks: Chancellor, Chariot
Bonus Card: Free Chariot
Forestry Unlocks: Lumbermill
Theology: Enlightenment
Bonus Card: Free Court Scholar, Free Light Chariot
Steel Unit: Axeman
Bonus Card: Training Boost
Sovereignty Law: Tyranny, Constitution
Bonus Card: Civics Boost
Metaphysics Unlocks: Convert to State Religion, High Synod
Project: Archive I
Theology: Redemption

Tier 4 technologies

Tier 4 technologies cost 400 YIELD SCIENCE.png Science.

Technology Unlocks
Coinage Unlocks: Worker Automation, Pacify City, Market
Bonus Card: Money Boost
Citizenship Unlocks: Courthouse
Law: Divine Rule, Legal Code
Bonus Card: Free Court Minister
Portcullis Unlocks: Spymaster
Project: Moat
Bonus Card: Free Maceman
Land Consolidation Unit: Camel Archer, War Elephant, Grove
Bonus Card: Free Camel Archer, Free War Elephant
Composite Bow Unlocks: Range
Unit: Archer
Bonus Card: Free Archer
Monasticism Unlocks: Monastery
Law: Monotheism, Polytheism
Machinery Unit: Onager
Bonus Card: Free Onager

Tier 5 technologies

Tier 5 technologies cost 600 YIELD SCIENCE.png Science.

Technology Unlocks
Scholarship Unlocks: Expose Agent Network, Move Agent Network, Library
Bonus Card: Free Court Scholar
Stirrups Unit: Horseman, Horse Archer
Bonus Card: Free Horseman, Free Horse Archer
Architecture Unlocks: Bath
Law: Philosophy, Engineering
Bonus Card: Free Siege Tower
Manor Unit: Conscript
Law: Professional Army, Volunteeers
Bonus Card: Goods Boost
Battle Line Unit: Conscript
Bonus Card: Free Court Soldier
Doctrine Unlocks: Temple
Law: Tolerance, Orthodoxy
Hydraulics Unlocks: Mill
Unit: Ballista
Bonus Card: Free Ballista
Cartography Unlocks: Steal Research, Harbor
Unit: Trieme
Bonus Card: Free Trieme

Tier 6 technologies

Tier 6 technologies cost 1000 YIELD SCIENCE.png Science.

Technology Unlocks
Lateen Sail Unit: Dromon
Law: Autarky, Trade League
Bonus Card: Free Dromon
Jurisprudence Unlocks: Insurrection
Law: Guilds, Elites
Bonus Card: Free Court Minister