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Nations
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Revision as of 23:02, 8 March 2023 by
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Nations are the major states that are vying for Victory in Old World.
Civilization
Leader
Leader Traits
Leader Archetype
Bonuses
Starting Techs
Unique Buildings
Unique Units
Families
Assyria
Ashurbanipal
Educated
Zealot
[All Cities] New Units start with Focus I
[All Units] +100% Pillage Yield
[All units] +2
Orders per Military Unit Killed
Babylonia
Nebuchadnezzar
Prosperous
Scholar
[All Cities] +1
Science per turn
[All Cities] +20%
Growth
[All Cities] +2
Culture per turn with Treasury
Cartage
Dido
Cunning
Engineer
Diplomat
[New Cities] +200
Civics
[All Cities] +10
Money if
Connected
[Ability] Can hire Mercenaries from Tribes
Egypt
Hatshepsut
Inspiring
Builder
[On Start] +400
Stone
[All Cities] +40% from Farm on River
Greece
Philip
Hatti
Hattusili
Warlike
Judge
Persia
Cyrus
Tough
Hero
Rome
Romulus
Ruthless
Tactician
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