Units

From Old World Official Wiki
Revision as of 23:33, 8 March 2023 by Kami-sama (talk | contribs)

Movement

A Unit's movement stat determines how many hexes can a unit move before it becomes Fatigued. If a unit becomes Fatigued moving it will cost 100 YIELD TRAINING.png Training and twice as many YIELD ORDERS.png Orders.

Units list

Unit HP Strength Movement Vision Cost Notes
UNIT SCOUT.png Scout 20 3 3 5 YIELD GROWTH.png 60 Growth
  • Reveal Range: +1
  • Fatigue Limit: +1
  • Can Harvest Resources
  • Ignores ZOC
  • Starts with Stealth