Hints

From Old World Official Wiki
Revision as of 17:12, 13 March 2023 by Kami-sama (talk | contribs)

In Old World you will explore the map with Scouts, expand your Nation by founding Cities on City Sites, exploit Harvestable Resources and Luxuries, and recruit armies to exterminate rival Nations and Tribes (or negotiate and trade with them). When starting a new game the map is yet unexplored, awaiting discovery. Below is a list of helpful hints:

  • Units on terrain with Trees get a defensive bonus against Ranged Attacks.
  • Units of Flat and Clear terrain are vulnerable to attacks from Mounted Units.
  • Melee Infantry can fortify, gaining a defensive bonus while they remain on their current tile.
  • Land Units can more quickly across water that your Cities and Anchored Boats control.
  • Hold [B] to see your Trade Network and Connections to the Capital.
  • Training stockpiles are capped at 2000. Above this value, they will be converted to Orders.
  • You can only use 3 of your Nation's 4 families each game. Experiment to find out which combinations work best!
  • Unused Civics and Training in your Cities are added to your Nation's stockpile.
  • If you don't want to use all of your Orders, you can end your turn premarurely.
  • Your Workers can chop Wood from nearby Trees. The trees will regrow in several years if they aren't completely removed.
  • If you don't have enough resources to start a Unit or Improvement you can buy what you're missing (assuming you have enough Money).