Nations: Difference between revisions

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* [All Cities] New Units start with Focus I
* [All Cities] New Units start with Focus I
* [All Units] +100% Pillage Yield
* [All units] +2 Order per Military Unit Killed
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| [[File:CHARACTER SELECT NEBUCHADNEZZAR.png|100px]] Babylonia
| [[File:CHARACTER SELECT NEBUCHADNEZZAR.png|100px]] Babylonia

Revision as of 21:57, 8 March 2023

Civilization Leader Leader Traits Leader Archetype Bonuses Starting Techs Unique Buildings Unique Units Families
CHARACTER SELECT ASHURBANIPAL.png Assyria Ashurbanipal Educated TRAIT ZEALOT.png Zealot
  • [All Cities] New Units start with Focus I
  • [All Units] +100% Pillage Yield
  • [All units] +2 Order per Military Unit Killed
CHARACTER SELECT NEBUCHADNEZZAR.png Babylonia Nebuchadnezzar Prosperous TRAIT SCHOLAR.png Scholar
CHARACTER SELECT DIDO.png Cartage Dido Cunning
Engineer
TRAIT DIPLOMAT.png Diplomat
CHARACTER SELECT HATSHEPSUT.png Egypt Hatshepsut Inspiring TRAIT BUILDER.png Builder
CHARACTER SELECT PHILIP.png Greece Philip
CHARACTER SELECT HATTUSILI.png Hatti Hattusili Warlike TRAIT JUDGE.png Judge
CHARACTER SELECT CYRUS.png Persia Cyrus Tough TRAIT HERO.png Hero
CHARACTER SELECT ROMULUS.png Rome Romulus Ruthless TRAIT TACTICIAN.png Tactician