Units: Difference between revisions
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== Movement == | == Movement == | ||
A | A unit's Movement stat determines how many hexes can a unit move. If a unit runs out of Movement is can still be moved but it will cost 100 [[File:YIELD TRAINING.png|25px]] Training and twice as many [[File:YIELD ORDERS.png|25px]] Orders. | ||
== Promotion == | |||
A Promotion will grant various bonuses to a unit. Promotions can be obtained either from acquiring XP through battle or by spending [[File:YIELD TRAINING.png|25px]] Training | |||
== Units list == | == Units list == |
Revision as of 19:35, 9 March 2023
Movement
A unit's Movement stat determines how many hexes can a unit move. If a unit runs out of Movement is can still be moved but it will cost 100 Training and twice as many Orders.
Promotion
A Promotion will grant various bonuses to a unit. Promotions can be obtained either from acquiring XP through battle or by spending Training
Units list
Unit | HP | Strength | Movement | Vision | Cost | Notes |
---|---|---|---|---|---|---|
Scout | 20 | 3 | 3 | 5 | 60 Growth |
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