Religion: Difference between revisions

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* '''World Religions''' can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions.
* '''World Religions''' can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions.
{| class="wikitable"
{| class="wikitable"
! World Religion !! Founding Requirements !! Monastery Appearance !! Temple Appearance !! Cathedral Appearance !! Holy Improvement Appearance
! World Religion !! Founding Requirements !! Disciple Appearance !! Monastery Appearance !! Temple Appearance !! Cathedral Appearance !! Holy Improvement Appearance
|-
|-
| [[File:RELIGION JUDAISM.png|70px]] Judaism
| [[File:RELIGION JUDAISM.png|70px]] Judaism
| [[File:TECH LABOR FORCE.png|25px]] Labor Force technology<br>[[File:SPECIALIST RANCHER.png|25px]] 2 Rancher specialists
| [[File:TECH LABOR FORCE.png|25px]] Labor Force technology<br>[[File:SPECIALIST RANCHER.png|25px]] 2 Rancher specialists
| align=center | [[File:UNIT JUDAISM DISCIPLE.png|60px]]
| align=center | [[File:IMPROVEMENT JUDAISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT JUDAISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT JUDAISM TEMPLE.png|60px]]
| align=center | [[File:IMPROVEMENT JUDAISM TEMPLE.png|60px]]
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| [[File:RELIGION ZOROASTRIANISM.png|70px]] Zoroastrianism
| [[File:RELIGION ZOROASTRIANISM.png|70px]] Zoroastrianism
| [[File:SPECIALIST ACOLYTE.png|25px]] 2 Acolyte specialists
| [[File:SPECIALIST ACOLYTE.png|25px]] 2 Acolyte specialists
| align=center | [[File:UNIT ZOROASTRIANISM DISCIPLE.png|60px]]
| align=center | [[File:IMPROVEMENT ZOROASTRIANISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT ZOROASTRIANISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT ZOROASTRIANISM TEMPLE.png|60px]]
| align=center | [[File:IMPROVEMENT ZOROASTRIANISM TEMPLE.png|60px]]
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| [[File:RELIGION CHRISTIANITY.png|70px]] Christianity
| [[File:RELIGION CHRISTIANITY.png|70px]] Christianity
| [[File:TECH METAPHYSICS.png|25px]] Metaphysics technology<br>12 Citizens<br>1 Owned City that follows Judaism<br>2 Cities in the world that follow Judaism
| [[File:TECH METAPHYSICS.png|25px]] Metaphysics technology<br>12 Citizens<br>1 Owned City that follows Judaism<br>2 Cities in the world that follow Judaism
| align=center | [[File:UNIT CHRISTIANITY DISCIPLE.png|60px]]
| align=center | [[File:IMPROVEMENT CHRISTIANITY MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT CHRISTIANITY MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT CHRISTIANITY TEMPLE.png|60px]]
| align=center | [[File:IMPROVEMENT CHRISTIANITY TEMPLE.png|60px]]
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| [[File:RELIGION MANICHAEISM.png|70px]] Manichaeism
| [[File:RELIGION MANICHAEISM.png|70px]] Manichaeism
| [[File:TECH MONASTICISM.png|25px]] Monasticism technology<br>2 Cities in the world that follow Christianity<br>2 Cities in the world that follow Zoroastrianism
| [[File:TECH MONASTICISM.png|25px]] Monasticism technology<br>2 Cities in the world that follow Christianity<br>2 Cities in the world that follow Zoroastrianism
| align=center | [[File:UNIT MANICHAEISM DISCIPLE.png|60px]]
| align=center | [[File:IMPROVEMENT MANICHAEISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT MANICHAEISM MONASTERY.png|60px]]
| align=center | [[File:IMPROVEMENT MANICHAEISM TEMPLE.png|60px]]
| align=center | [[File:IMPROVEMENT MANICHAEISM TEMPLE.png|60px]]

Revision as of 21:59, 12 March 2023

Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits. Cities that follow a Religion will gain a yield bonus of 2 YIELD CULTURE.png Culture and will also gain or lose YIELD HAPPINESS.png Happiness depending on the opinion of that religion of the Nation. There are two types of religions in Old World: Pagan Religions and World Religions.

  • Pagan Religions are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread, do not have Disciples and Theologies and can only be adopted as State Religion with the LAW DIVINE RULE.png Divine Rule law.
  • World Religions can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions.
World Religion Founding Requirements Disciple Appearance Monastery Appearance Temple Appearance Cathedral Appearance Holy Improvement Appearance
RELIGION JUDAISM.png Judaism TECH LABOR FORCE.png Labor Force technology
SPECIALIST RANCHER.png 2 Rancher specialists
UNIT JUDAISM DISCIPLE.png IMPROVEMENT JUDAISM MONASTERY.png IMPROVEMENT JUDAISM TEMPLE.png IMPROVEMENT JUDAISM CATHEDRAL.png IMPROVEMENT HOLY SITE JUDAISM.png
RELIGION ZOROASTRIANISM.png Zoroastrianism SPECIALIST ACOLYTE.png 2 Acolyte specialists UNIT ZOROASTRIANISM DISCIPLE.png IMPROVEMENT ZOROASTRIANISM MONASTERY.png IMPROVEMENT ZOROASTRIANISM TEMPLE.png IMPROVEMENT ZOROASTRIANISM CATHEDRAL.png IMPROVEMENT HOLY SITE ZOROASTRIANISM.png
RELIGION CHRISTIANITY.png Christianity TECH METAPHYSICS.png Metaphysics technology
12 Citizens
1 Owned City that follows Judaism
2 Cities in the world that follow Judaism
UNIT CHRISTIANITY DISCIPLE.png IMPROVEMENT CHRISTIANITY MONASTERY.png IMPROVEMENT CHRISTIANITY TEMPLE.png IMPROVEMENT CHRISTIANITY CATHEDRAL.png IMPROVEMENT HOLY SITE CHRISTIANITY.png
RELIGION MANICHAEISM.png Manichaeism TECH MONASTICISM.png Monasticism technology
2 Cities in the world that follow Christianity
2 Cities in the world that follow Zoroastrianism
UNIT MANICHAEISM DISCIPLE.png IMPROVEMENT MANICHAEISM MONASTERY.png IMPROVEMENT MANICHAEISM TEMPLE.png IMPROVEMENT MANICHAEISM CATHEDRAL.png IMPROVEMENT HOLY SITE MANICHAEISM.png