Technology: Difference between revisions
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| Scholarship || Unlocks: Expose Agent Network, Move Agent Network, Library<br>Bonus Card: Free Court Scholar | | Scholarship || Unlocks: Expose Agent Network, Move Agent Network, Library<br>Bonus Card: Free Court Scholar | ||
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| Stirrups || Unit: Horseman, Horse Archer<br>Bonus Card: Free Horseman, Free Horse Archer, Free | | Stirrups || Unit: Horseman, Horse Archer<br>Bonus Card: Free Horseman, Free Horse Archer | ||
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| Architecture || Unlocks: Bath<br>Law: Philosophy, Engineering<br>Bonus Card: Free Siege Tower | |||
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| Manor || Unit: Conscript<br>Law: Professional Army, Volunteeers<br>Bonus Card: Goods Boost | |||
|- | |||
| Battle Line || Unit: Conscript<br>Bonus Card: Free Court Soldier | |||
|- | |||
| Doctrine || Unlocks: Temple<br>Law: Tolerance, Orthodoxy | |||
|- | |||
| Hydraulics || Unlocks: Mill<br>Unit: Ballista<br>Bonus Card: Free Ballista | |||
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| Cartography || Unlocks: Steal Research, Harbor<br>Unit: Trieme<br>Bonus Card: Free Trieme | |||
|} | |||
=== Tier 6 technologies === | |||
Tier 6 technologies cost 1000 [[File:YIELD SCIENCE.png|20px]] Science. | |||
{| class="wikitable" | |||
! Technology !! Unlocks | |||
|- | |||
| Lateen Sail || Unit: Dromon<br>Law: Autarky, Trade League<br>Bonus Card: Free Dromon | |||
|- | |||
| Jurisprudence || Unlocks: Insurrection<br>Law: Guilds, Elites<br>Bonus Card: Free Court Minister | |||
|} | |} |
Revision as of 17:16, 9 March 2023
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the Scholar archetype will be able to redraw once per year.
Tech tree
List of technologies
Tier 1 technologies
Tier 1 technologies cost 100 Science.
Technology | Unlocks |
---|---|
Ironworking | Unit: Warrior |
Stonecutting | Unlocks: Fort, Quarry Bonus Card: Stone Boost |
Trapping | Unlocks: Camp Unit: Slinger |
Divination | Unlocks: Shrine |
Administration | Unlocks: Granary Project: Treasury I Bonus Card: Free Worker |
Tier 2 technologies
Tier 2 technologies cost 120 Science.
Technology | Unlocks |
---|---|
Labor Force | Unlocks: Road, Slavery, Freedom Theology: Revelation |
Husbandry | Unlocks: Pasture Bonus Card: Food Boost |
Drama | Unlocks: Music, Odeon Theology: Gnosticism Bonus Card: Free Settler |
Polis | Unlocks: Ask to declare War, Hamlet Project: Walls |
Military Drill | Unlocks: Rally Troops, Barracks |
Aristocracy | Unlocks: Ambassador, Centralization, Vassalage Bonus Card: Border Boost |
Rhetoric | Unlocks: Epics, Exploration Project: Forum I Theology: Dualism |
Tier 3 technologies
Tier 3 technologies cost 200 Science.
Technology | Unlocks |
---|---|
Navigation | Unlocks: Scout Automation Law: Colonies, Serfdom Unit: Bireme Bonus Card: Free Bireme |
Phalanx | Unit: Spearman Bonus Card: Orders Boost |
Spoked Wheel | Unlocks: Chancellor, Chariot Bonus Card: Free Chariot |
Forestry | Unlocks: Lumbermill Theology: Enlightenment Bonus Card: Free Court Scholar, Free Light Chariot |
Steel | Unit: Axeman Bonus Card: Training Boost |
Sovereignty | Law: Tyranny, Constitution Bonus Card: Civics Boost |
Metaphysics | Unlocks: Convert to State Religion, High Synod Project: Archive I Theology: Redemption |
Tier 4 technologies
Tier 4 technologies cost 400 Science.
Technology | Unlocks |
---|---|
Coinage | Unlocks: Worker Automation, Pacify City, Market Bonus Card: Money Boost |
Citizenship | Unlocks: Courthouse Law: Divine Rule, Legal Code Bonus Card: Free Court Minister |
Portcullis | Unlocks: Spymaster Project: Moat Bonus Card: Free Maceman |
Land Consolidation | Unit: Camel Archer, War Elephant, Grove Bonus Card: Free Camel Archer, Free War Elephant |
Composite Bow | Unlocks: Range Unit: Archer Bonus Card: Free Archer |
Monasticism | Unlocks: Monastery Law: Monotheism, Polytheism |
Machinery | Unit: Onager Bonus Card: Free Onager |
Tier 5 technologies
Tier 5 technologies cost 600 Science.
Technology | Unlocks |
---|---|
Scholarship | Unlocks: Expose Agent Network, Move Agent Network, Library Bonus Card: Free Court Scholar |
Stirrups | Unit: Horseman, Horse Archer Bonus Card: Free Horseman, Free Horse Archer |
Architecture | Unlocks: Bath Law: Philosophy, Engineering Bonus Card: Free Siege Tower |
Manor | Unit: Conscript Law: Professional Army, Volunteeers Bonus Card: Goods Boost |
Battle Line | Unit: Conscript Bonus Card: Free Court Soldier |
Doctrine | Unlocks: Temple Law: Tolerance, Orthodoxy |
Hydraulics | Unlocks: Mill Unit: Ballista Bonus Card: Free Ballista |
Cartography | Unlocks: Steal Research, Harbor Unit: Trieme Bonus Card: Free Trieme |
Tier 6 technologies
Tier 6 technologies cost 1000 Science.
Technology | Unlocks |
---|---|
Lateen Sail | Unit: Dromon Law: Autarky, Trade League Bonus Card: Free Dromon |
Jurisprudence | Unlocks: Insurrection Law: Guilds, Elites Bonus Card: Free Court Minister |