Nations: Difference between revisions
(→Laws) |
(→Laws) |
||
Line 101: | Line 101: | ||
* [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-3'''</span> Civics per year | * [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-3'''</span> Civics per year | ||
| [[File:LAW CONSTITUTION.png|40px]] Constitution | | [[File:LAW CONSTITUTION.png|40px]] Constitution | ||
* [[File:PROJECT DECREE 1.png|25px]] Enables the Decree projects [Capital City] | |||
* [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+1'''</span> Science per year per Urban Specialist [All Cities] | |||
* <span style="color:green;">'''+10'''</span> Statesman Opinion | |||
* [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-6'''</span> Training per year | |||
| [[File:TECH SOVEREIGNTY.png|25px]] Sovereignty | |||
|- | |- | ||
| [[File:LAW COLONIES.png|40px]] Colonies | | [[File:LAW COLONIES.png|40px]] Colonies | ||
* Can Buy Tiles with Money | |||
* <span style="color:green;">'''+20'''</span> Diplomat Opinion | |||
* [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-6'''</span> Training per year | |||
| [[File:LAW SERFDOM.png|40px]] Serfdom | | [[File:LAW SERFDOM.png|40px]] Serfdom | ||
|- | |- |
Revision as of 15:17, 11 March 2023
Nations are the major states that are vying for Victory in Old World.
A player Nation must be ruled by a member of the same dynasty as the Nation's founder. If the Nation's leader dies without a Heir the game ends.
Laws
Laws provide a permanent bonus to a Nation and cost either 250 or 400 Civics to implement. Laws come in mutually-exclusive groups of two. The Laws button will glow when there is a group without any active law.
Tribes
Tribes occupy certain City Sites at the start of the game. Tribes can be converted to a Religion and tribe characters can intermarry with Nation characters. Nations can conduct diplomacy with tribes.
Tribes that aren't allied with any Nation will eventually spawn a raiders army. Raiders are always at War with all Nations and will attack the nearest City. How far raiders are willing to travel depends on the game difficulty.
Barbarians
Barbarians occupy certain City Sites at the start of the game. They are always at War with all Nations and have to be defeated to claim the City Site.