Technology: Difference between revisions
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| [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Unlocks: Rally Troops<br>Improvement: Barracks | | [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Unlocks: Rally Troops<br>Improvement: Barracks | ||
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| [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: Ambassador<br>Law Category: [[File:LAW CENTRALIZATION.png|25px]] Centralization - [[File:LAW VASSALAGE.png|25px]] Vassalage<br>Bonus Card: Border Boost | | [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: [[File:COUNCIL AMBASSADOR.png|25px]] Ambassador<br>Law Category: [[File:LAW CENTRALIZATION.png|25px]] Centralization - [[File:LAW VASSALAGE.png|25px]] Vassalage<br>Bonus Card: Border Boost | ||
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| [[File:TECH RHETORIC.png|70px]] Rhetoric || Law Category: [[File:LAW EPICS.png|25px]] Epics - [[File:LAW EXPLORATION.png|25px]] Exploration<br>Project: [[File:PROJECT FORUM 1.png|25px]] Forum<br>Theology: Dualism | | [[File:TECH RHETORIC.png|70px]] Rhetoric || Law Category: [[File:LAW EPICS.png|25px]] Epics - [[File:LAW EXPLORATION.png|25px]] Exploration<br>Project: [[File:PROJECT FORUM 1.png|25px]] Forum<br>Theology: Dualism | ||
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| [[File:TECH PHALANX.png|70px]] Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost | | [[File:TECH PHALANX.png|70px]] Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost | ||
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| [[File:TECH SPOKED WHEEL.png|70px]] Spoked Wheel || Council: Chancellor<br>Unit: Chariot<br>Bonus Card: Free Chariot | | [[File:TECH SPOKED WHEEL.png|70px]] Spoked Wheel || Council: [[File:COUNCIL CHANCELLOR.png|25px]] Chancellor<br>Unit: Chariot<br>Bonus Card: Free Chariot | ||
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| [[File:TECH FORESTRY.png|70px]] Forestry || Improvement: Lumbermill<br>Theology: Enlightenment<br>Bonus Card: Free Court Scholar, Free Light Chariot | | [[File:TECH FORESTRY.png|70px]] Forestry || Improvement: Lumbermill<br>Theology: Enlightenment<br>Bonus Card: Free Court Scholar, Free Light Chariot | ||
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| [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: Courthouse<br>Law Category: [[File:LAW DIVINE RULE.png|25px]] Divine Rule - [[File:LAW LEGAL CODE.png|25px]] Legal Code<br>Bonus Card: Free Court Minister | | [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: Courthouse<br>Law Category: [[File:LAW DIVINE RULE.png|25px]] Divine Rule - [[File:LAW LEGAL CODE.png|25px]] Legal Code<br>Bonus Card: Free Court Minister | ||
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| [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: Spymaster<br>Project: Moat<br>Bonus Card: Free Maceman | | [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: [[File:COUNCIL SPYMASTER.png|25px]] Spymaster<br>Project: Moat<br>Bonus Card: Free Maceman | ||
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| [[File:TECH LAND CONSOLIDATION.png|70px]] Land Consolidation || Unit: Camel Archer, War Elephant, Grove<br>Bonus Card: Free Camel Archer, Free War Elephant | | [[File:TECH LAND CONSOLIDATION.png|70px]] Land Consolidation || Unit: Camel Archer, War Elephant, Grove<br>Bonus Card: Free Camel Archer, Free War Elephant |
Revision as of 14:30, 11 March 2023
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the Scholar archetype will be able to redraw once per year.
Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn.
Tech tree
List of technologies
Tier 1 technologies
Tier 1 technologies cost 100 Science.
Tier 2 technologies
Tier 2 technologies cost 120 Science.
Tier 3 technologies
Tier 3 technologies cost 200 Science.
Tier 4 technologies
Tier 4 technologies cost 400 Science.
Tier 5 technologies
Tier 5 technologies cost 600 Science.
Tier 6 technologies
Tier 6 technologies cost 1000 Science.
Tier 7 technologies
Tier 7 technologies cost 1500 Science.
Tier 8 technologies
Tier 8 technologies cost 2000 Science. They can be researched multiple times, each time granting a Courtier and a Victory Point.
Technology | Courtier |
---|---|
Economic Reform | Court Merchant |
Military Prestige | Court Soldier |
Industrial Progress | Court Minister |